`todo` and `feature` were semantically near-identical ("do it, no
spec needed") and the boss-pickup decision treated both the same.
Collapsing the larger one into "no label" cuts the tag-noise on
16 of 24 issues; the 3 `feature` issues retain the label as a
deliberate "substantive but no full spec" marker against the
unlabelled bucket of mechanical follow-ups.
Label `todo` deleted in Gitea (Tea removed it from the 16
issues automatically). Remaining labels: `milestone`, `feature`,
`idea`, `in-progress`.
In-tree changes:
- CLAUDE.md: Gitea-issues bullet describes the new shape —
three semantic labels + unlabelled-default-bucket.
- skills/boss/SKILL.md: Step 1 filter-snippet and direction-
freedom commentary updated.
- skills/brainstorm/SKILL.md: Step 7.5 tea-create template
drops `todo` from the choice set and notes that omitting
`--labels` is the default-bucket path.
Verification: cargo test --workspace 647/0/2, architect_sweeps
exit 0, zero residual `todo`-as-label refs in live docs.
13 KiB
AILang — a language for LLM authors
AILang's only author is an LLM, not a human. It is designed for:
- Machine readability over human readability. The canonical,
hashable, content-addressed form is structured data (
.ail.json); the authoring projection is Form A (.ail). Authors write.ail; the build derives the JSON-AST in-process viaailang_surface::parse, gated by the round-trip invariant. The two forms are byte-isomorphic — picking either does not change the identity of the module. - Local reasoning. Every definition carries its full type and effect set, so a signature can be trusted without reading the body.
- Provability. Pure core, explicit algebraic effects.
- Robustness against hallucinations. Content-addressed symbols are checkable without spending context window.
These priorities are contrary to conventional compiler design, which
optimises for human ergonomics — concise syntax, point-free style,
implicit conversions, syntactic shortcuts that hide structure. AILang
keeps none of those. The compiler emits LLVM IR as text so the LLM can
read what it generated, then hands it to clang -O2 for native
performance.
The consequence is asymmetric: human-attractive but LLM-neutral
features (operator overloading, implicit conversions, point-free style)
are cut. Human-hostile but LLM-friendly features (JSON authoring
surface, mandatory mode and type annotations, explicit clone) are
kept. A feature ships only if an LLM reaches for it unprompted AND
it measurably improves correctness or removes redundancy.
Code layout
| Path | Role |
|---|---|
crates/ail/ |
CLI entry point — subcommands include check, build, run, emit-ir, prose, merge-prose, workspace, diff, manifest, render, describe, deps, parse, builtins |
crates/ailang-core/ |
AST, canonicalisation, desugaring, workspace types, hash, pretty |
crates/ailang-surface/ |
Surface syntax — lex, parse, print |
crates/ailang-check/ |
Type and uniqueness/mode analysis, lints, diagnostics |
crates/ailang-codegen/ |
LLVM-IR codegen — RC, drop, lambda lowering, match lowering, escape, synth, subst |
crates/ailang-prose/ |
Form-A ↔ Form-B prose projection |
runtime/ |
C glue around the RC runtime |
bench/ |
Regression harnesses (check.py, compile_check.py, cross_lang.py) and the throughput-and-latency runner (run.sh); bench/reference/ holds the hand-C corpus for cross-language ratios |
examples/ |
AILang fixtures used by tests and benches |
design/ |
The canonical contract ledger — design/INDEX.md (sole addressable spine: a typed Contracts + Models table), design/contracts/ (prose-authoritative test-linked invariants), design/models/ (onboarding whitepapers) |
docs/ |
Specs and plans — docs/specs/ (per-milestone design specs), docs/plans/ (per-iteration plans), PROSE_ROUNDTRIP.md. Project history lives in git log; the forward queue lives in Gitea issues (see "Roles" section below). |
skills/ |
Project-local skill definitions and their agents. See skills/README.md for the skill table, agent roster, and discovery layout. |
Skill system
Day-to-day discipline lives under skills/<name>/SKILL.md; see
skills/README.md for the trigger table and skipping rules. Skills
are sharper tools, not a replacement for orchestrator judgement.
Specs go to docs/specs/<milestone>.md, plans to
docs/plans/<iteration>.md.
Autonomous orchestrator mode — picking the next iter from the
Gitea issue backlog and looping until done-state — is gated to the
user-invoked /boss skill (skills/boss/SKILL.md). Outside
/boss, the default is interactive collaboration: the user asks,
Claude responds, Claude stops.
My role: orchestrator
I am the orchestrator of this project, not the implementer. The
agents under skills/<name>/agents/ are my workers. I direct them,
review their output, and integrate it. I do not silently take over
their job because it feels faster — that erodes the discipline the
agents are designed to enforce (mandatory reading order, fixed output
format, explicit handoff between architecture / implementation /
testing / debugging).
See @skills/README.md for the skill + agent roster.
What this means in practice
- Plan, design, decide — myself. Architectural choices, scope,
invariants, commit bodies, and the contents of the
design/ledger are my work product. - Implement, refactor, write tests, diagnose bugs — by default,
delegated.
ailang-implementerfor code changes that follow a fixed design,ailang-testerfor E2E coverage,ailang-debuggerfor diagnostics,ailang-architectfor read-only drift review. - Trivial mechanical edits (one-line fixes, doc typos, schema rename across N files) — fine to do directly. Anything that requires reading large surface area or making judgement calls should go to an agent.
- Verify the work — agent reports describe intent, not outcome. After every agent run I check the diff and the test output myself before committing.
Commit discipline and main-branch sanctity
Two project-wide rules govern who touches git history and how:
- Only the Boss (me) commits. No skill agent — implementer,
brainstormer, planner, debugger, fieldtester, docwriter,
architect, bencher — runs
git commit. Every agent writes its output (spec, plan, code, tests, fixtures, rustdoc edits, RED tests, stats, updated baselines;BLOCKED.mdon PARTIAL/BLOCKED iter outcomes) into the working tree as unstaged changes. I inspect the result withgit status/git diff, decide commit shape (often one cohesive iter-level commit; sometimes a few logical commits when the changes genuinely cover separate concerns), and commit. Per-task or per-phase commits are not a goal in themselves.BLOCKED.mdis never committed by convention — Boss removes it on repair or discard. - main HEAD is sacrosanct. Nobody (including me) runs
git resetorgit reverton main. main moves forward only via my commits. The consequence is the working-tree-as-quarantine discipline: nothing half-baked enters main, because nothing can be taken back off. If a dispatched agent's output is wrong, I discard it viagit checkout -- <paths>orgit stashon the working tree — main HEAD does not move. If something wrong does land on main, the remedy is a forward-fix commit, never a rewind.
These rules supersede earlier mechanics that involved per-iter
branches and per-task agent commits. See skills/README.md
"Conventions" for the same rules in skill-system form.
Authority over skills/ and the agent roster
I am free to add, edit, retire, or replace skill or agent definitions whenever the orchestration needs it. Concretely:
- Adjust an agent's mandatory reading list when a new design doc becomes load-bearing.
- Tighten an agent or skill output format if reports are getting verbose.
- Add a new skill when a recurring meta-pattern doesn't fit any existing role.
- Add a new agent when a recurring task doesn't fit any existing agent (e.g. a release-cutter).
- Retire an agent or skill that has become redundant.
Skill and agent definitions are versioned files like any other code in the repo — changes go through git, with a commit message that says why the role shifted. I treat them as part of the toolchain, not as immutable scripture.
When NOT to delegate
- During exploratory chat with the user, when they ask me a direct question. The user talks to me, not to my agents.
- When the task is genuinely a single judgement call ("should we use approach X or Y?") — that is orchestrator work.
- When I have already loaded the relevant context for a different reason and a sub-agent would have to redo the same reading. In that case I do the small change inline and note in the commit body why I bypassed the agent.
Design rationale ≠ implementation effort
When picking between design options, the rationale must come from the language: semantics, structural fit, what the schema permits vs. forbids, compositional clarity, future-proofing. Implementation effort is not a rationale. "Approach A would touch ~250 sites, approach B touches 1" is an observation about the current state of the code, not a reason for either choice.
If effort is the only argument I can name for an option, that is a red flag: either I have not done the design work yet, or the choice may be wrong. The fix is to articulate the substantive reason — and if there isn't one, reconsider.
Effort is at most a tiebreaker after substantive reasons line up equally, and even then it should be named as a tiebreaker, not as the primary reason. The 18a "Type::Fn metadata vs. Type variant" call is the canonical anti-example: the right reason was semantic locality (modes belong to fn-parameter positions, not to types in general), and I retroactively had to add it.
Feature acceptance: LLM utility
The test for whether a feature ships is whether an LLM author
naturally produces code that uses it AND whether the feature
measurably improves correctness or removes redundancy. Aesthetic
appeal does not count; neither does human ergonomics. Full criterion
lives in design/contracts/feature-acceptance.md and is
applied as a gate by skills/brainstorm/SKILL.md during spec writing.
Bug fixes — TDD, always
Bug fixes are RED-first, autonomous, no orchestrator gate. See
skills/debug/SKILL.md (trigger + handoff) and
skills/debug/agents/ailang-debugger.md (Iron Law, four phases,
Phase 4.5 architecture trigger).
Milestone cycle
Work clusters into milestones, each subdivided into
iterations. Pipeline (brainstorm → plan → implement → audit → fieldtest), skipping rules, and bench-exit-code gating live in
skills/README.md and the per-skill SKILL.md files.
Vocabulary note: pre-2026-05-09 git history uses "iter" / "family"; current vocabulary is "iteration" / "milestone". Old commits are not retroactively renamed.
Roles of the design/ ledger, git log, Gitea issues, docs/specs/, docs/plans/
-
The
design/ledger is the canonical specification. It describes what AILang is: schema, semantics, invariants, runtime contracts.design/INDEX.mdis the sole addressable spine — a typed two-table ledger;design/contracts/holds the prose-authoritative, test-linked invariants;design/models/holds the onboarding whitepapers. Every new feature must justify itself against the relevant contract before it can ship; if the feature requires changes to a contract, those changes are part of the same iteration. Thedesign/ledger is also the artefactailang-architectchecks the code against during drift review. A contract describes only the actual present state; forward intent goes to the Gitea backlog, history and rationale togit log(seedesign/contracts/honesty-rule.md). -
git logis the project history. Iter and audit commit bodies carry the why — alternatives considered and rejected, verification steps, ratify statements, lessons. The Boss writes these bodies at commit time; they are the durable record. Read recent state withgit log -5 --format=full; chronological scan withgit log --oneline -30; per-milestone scope withgit log <prev-milestone-close>..HEAD --format=full. Commits that close a backlog issue reference it viacloses #Nin the body; Gitea auto-closes the issue on push. -
Gitea issues (since 2026-05-20) are the forward queue — milestones, features, todos, and ideas. Browse: http://192.168.178.103:3000/Brummel/AILang/issues. CLI:
tea issues ls --repo Brummel/AILang. Labels:milestone(needs adocs/specs/entry, bounces back to the user in /boss),feature(substantive addition, no full spec),idea(may be cut, no commitment),in-progress(work has started). An unlabelled issue is the default: a concrete task to just do, no spec needed. Big chunks live as Gitea milestones (containers); smaller items are standalone issues. No formal priority axis — "what's next" is an orchestrator judgement call per session, not a pre-set label. The orchestrator owns the backlog: opening new issues, retagging, closing on completion (typically via thecloses #Ncommit-body trailer). -
docs/specs/<milestone>.md(since 2026-05-09): per-milestone design spec produced byskills/brainstorm. Hard-gate before any plan or code work for the milestone. -
docs/plans/<iteration>.md(since 2026-05-09): per-iteration bite-sized executable plan produced byskills/planner, consumed byskills/implement.
Together these answer three questions: "what is the language right
now?" (the design/ ledger), "how did we get here?" (git log),
and "what's next?" (Gitea backlog).