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Aura/Cargo.toml
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Brummel b99912ca59 docs+scaffold: engine/project split (C16-C18), aura-std, usage doc
Refine the structure per interview: aura is the reusable engine, research projects are separate external repos depending on it (C16). Add aura-std (universal standard-node tier) to the workspace; remove nodes/ from the engine (project concept). Record authoring-surface = Claude Code + skills pipeline, no embedded coding-LLM (C17), and project management = one-repo-one-project + Aura-native run registry (C18). Add CLAUDE.md invariants 9-10, code_roots -> [crates], and docs/project-layout.md documenting the day-in-the-life and project repo layout.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-03 02:04:18 +02:00

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# aura — a "game engine for traders": a Rust framework + playground to author
# trading nodes, backtest them deterministically and in parallel, compose them
# fractally, and freeze a validated strategy into a standalone bot.
#
# Workspace split is driven by the cdylib hot-reload boundary: `aura-core` is the
# shared contract that BOTH the engine and every hot-reloadable signal/node
# cdylib link against. Add crates only when a boundary proves real.
[workspace]
resolver = "3"
members = [
"crates/aura-core",
"crates/aura-std",
"crates/aura-engine",
"crates/aura-cli",
]
[workspace.package]
edition = "2024"
version = "0.1.0"
license = "proprietary"
publish = false