b99912ca59
Refine the structure per interview: aura is the reusable engine, research projects are separate external repos depending on it (C16). Add aura-std (universal standard-node tier) to the workspace; remove nodes/ from the engine (project concept). Record authoring-surface = Claude Code + skills pipeline, no embedded coding-LLM (C17), and project management = one-repo-one-project + Aura-native run registry (C18). Add CLAUDE.md invariants 9-10, code_roots -> [crates], and docs/project-layout.md documenting the day-in-the-life and project repo layout. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
23 lines
689 B
TOML
23 lines
689 B
TOML
# aura — a "game engine for traders": a Rust framework + playground to author
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# trading nodes, backtest them deterministically and in parallel, compose them
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# fractally, and freeze a validated strategy into a standalone bot.
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#
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# Workspace split is driven by the cdylib hot-reload boundary: `aura-core` is the
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# shared contract that BOTH the engine and every hot-reloadable signal/node
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# cdylib link against. Add crates only when a boundary proves real.
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[workspace]
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resolver = "3"
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members = [
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"crates/aura-core",
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"crates/aura-std",
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"crates/aura-engine",
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"crates/aura-cli",
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]
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[workspace.package]
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edition = "2024"
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version = "0.1.0"
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license = "proprietary"
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publish = false
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