Implemented TLazy + Tests

This commit is contained in:
Michael Schimmel
2025-06-03 17:10:55 +02:00
parent 38c9e2830d
commit 254eb7b114
18 changed files with 1329 additions and 149 deletions
+87 -24
View File
@@ -24,7 +24,7 @@ type
// Unsubscribes from the associated TState.
procedure Unsubscribe;
class operator Initialize( out Dest: TMycSubscription );
property TState: IMycState read GetState;
property State: IMycState read GetState;
end;
IMycState = interface
@@ -39,6 +39,30 @@ type
property IsSet: Boolean read GetIsSet;
end;
TState = record // helper for IMycState
strict private
class var
FNull: IMycState;
class constructor ClassCreate;
private
FState: IMycState;
function GetIsSet: Boolean; inline;
public
constructor Create(const AState: IMycState);
class operator Implicit(const A: IMycState): TState; overload;
class operator Implicit(const A: TState): IMycState; overload;
class function All( const States: TArray<IMycState> ): IMycState; static;
class function Any( const States: TArray<IMycState> ): IMycState; static;
class property Null: IMycState read FNull;
function Subscribe(Subscriber: IMycSubscriber): TMycSubscription; inline;
procedure Unsubscribe(Tag: Pointer); inline;
property IsSet: Boolean read GetIsSet;
end;
// IMycLatch is a specific type of flag that, once set, remains set (non-resettable).
// It typically becomes set when an internal countdown reaches zero.
IMycLatch = interface( IMycSubscriber )
@@ -48,6 +72,16 @@ type
// Inherits IMycSubscriber and State property from IMycFlag. No new members.
end;
TLatch = record
strict private
class var
FNull: IMycLatch;
class constructor ClassCreate;
public
class function Construct(Count: Integer): IMycLatch; static;
class property Null: IMycLatch read FNull;
end;
// IMycDirty represents a resettable flag, typically indicating if a State is "dirty" (requiring attention) or "clean".
// It inherits from IMycFlag, meaning it has a State, can be notified, and subscribed to.
IMycDirty = interface( IMycSubscriber )
@@ -59,19 +93,14 @@ type
property State: IMycState read GetState;
end;
TState = record
private
FState: IMycState;
class function GetNull: IMycState; static;
TDirty = record
strict private
class var
FNull: IMycDirty;
class constructor ClassCreate;
public
constructor Create(const AState: IMycState);
class function CreateLatch( Count: Integer ): IMycLatch; static;
class function CreateDirty: IMycDirty; static;
class function All( const States: TArray<IMycState> ): IMycState; static;
class function Any( const States: TArray<IMycState> ): IMycState; static;
class operator Implicit(const A: IMycState): TState; overload;
class operator Implicit(const A: TState): IMycState; overload;
class property Null: IMycState read GetNull;
class function Construct: IMycDirty; static;
class property Null: IMycDirty read FNull;
end;
implementation
@@ -92,7 +121,7 @@ end;
procedure TMycSubscription.Unsubscribe;
begin
FState.Unsubscribe( FTag );
FState := TMycState.Null;
FState := TState.Null;
FTag := nil;
end;
@@ -103,7 +132,7 @@ end;
class operator TMycSubscription.Initialize( out Dest: TMycSubscription );
begin
Dest.FState := TMycState.Null;
Dest.FState := TState.Null;
Dest.FTag := nil;
end;
@@ -113,19 +142,20 @@ constructor TState.Create(const AState: IMycState);
begin
FState := AState;
if not Assigned(FState) then
FState := TMycState.Null;
FState := FNull;
end;
class function TState.CreateLatch( Count: Integer ): IMycLatch;
class constructor TState.ClassCreate;
begin
Result := TMycLatch.CreateLatch( Count );
// Create a singleton null latch instance that is initially (and always) set.
FNull := TMycNullState.Create(); // Calls the instance constructor
end;
class function TState.All( const States: TArray<IMycState> ): IMycState;
var
Latch: IMycLatch;
begin
Latch := CreateLatch( Length( States ) );
Latch := TLatch.Construct( Length( States ) );
for var i := 0 to High( States ) do
States[i].Subscribe( Latch );
Result := Latch.State;
@@ -141,21 +171,26 @@ begin
end
else
begin
Latch := CreateLatch( 1 );
Latch := TLatch.Construct( 1 );
for var i := 0 to High( States ) do
States[i].Subscribe( Latch );
Result := Latch.State;
end;
end;
class function TState.CreateDirty: IMycDirty;
function TState.GetIsSet: Boolean;
begin
Result := TMycDirty.CreateDirty;
Result := FState.IsSet;
end;
class function TState.GetNull: IMycState;
function TState.Subscribe(Subscriber: IMycSubscriber): TMycSubscription;
begin
Result := TMycState.Null;
Result := FState.Subscribe(Subscriber);
end;
procedure TState.Unsubscribe(Tag: Pointer);
begin
FState.Unsubscribe(Tag);
end;
class operator TState.Implicit(const A: TState): IMycState;
@@ -168,4 +203,32 @@ begin
Result.Create( A );
end;
{ TLatch }
class constructor TLatch.ClassCreate;
begin
// Create a singleton null latch instance that is initially (and always) set.
FNull := TMycNullLatch.Create; // Calls the instance constructor
end;
class function TLatch.Construct(Count: Integer): IMycLatch;
begin
if Count > 0 then
Result := TMycLatch.Create( Count )
else
Result := FNull;
end;
{ TDirty }
class constructor TDirty.ClassCreate;
begin
FNull := TMycNullDirty.Create;
end;
class function TDirty.Construct: IMycDirty;
begin
Result := TMycDirty.Create;
end;
end.