Ast editor unit refactoring
This commit is contained in:
@@ -0,0 +1,706 @@
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unit Myc.Fmx.AstEditor.Core;
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interface
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uses
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System.SysUtils,
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System.Classes,
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System.UITypes,
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System.Types,
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System.Math,
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System.Math.Vectors,
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System.Generics.Defaults,
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System.Generics.Collections,
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FMX.Types,
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FMX.Controls,
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FMX.Objects,
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FMX.Graphics,
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FMX.StdCtrls,
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Myc.Ast.Nodes,
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Myc.Fmx.AstEditor.Workspace;
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const
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cNodePadding = 10;
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cTitleTopPadding = 2;
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cTitleBottomPadding = 4;
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cMinNodeWidth = 10;
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cMinNodeHeight = 10;
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type
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TAuraNode = class; // Forward declaration
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// This aggregate interface encapsulates all node-specific logic.
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IAuraNodeHandler = interface
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// Gets the original logical AST node
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function GetAstNode: IAstNode;
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// Creates the specific FMX UI for this node
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procedure BuildUI(OwnerNode: TAuraNode);
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// Reconstructs the logical AST node from the FMX UI state
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function ReconstructAst(OwnerNode: TAuraNode): IAstNode;
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// The original logical AST node
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property Node: IAstNode read GetAstNode;
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end;
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IAstVisualizer = interface
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{$region 'private'}
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function GetExprDepth: Integer;
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function GetParentControl: TControl;
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function GetWorkspace: TAuraWorkspace;
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{$endregion}
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function Clone(ParentControl: TControl; ExprDepth: Integer): IAstVisualizer;
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function CallAccept(const Node: IAstNode): TAuraNode;
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property ExprDepth: Integer read GetExprDepth;
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property ParentControl: TControl read GetParentControl;
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property Workspace: TAuraWorkspace read GetWorkspace;
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end;
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// Defines the layout direction for children within TAutoFitControl
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TLayoutOrientation = (loVertical, loHorizontal);
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// Defines the alignment of children on the cross-axis
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TLayoutAlignment = (laCenter, laFlush);
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// A styled control that automatically adjusts its size to fit its children, including padding.
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TAutoFitControl = class(TStyledControl)
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private
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FUpdatingOwnSize: Boolean; // Recursion guard
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FNeedRecalcSize: Boolean; // Flag for EndUpdate
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FOrientation: TLayoutOrientation; // Storage for Orientation
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FAlignment: TLayoutAlignment; // Storage for Alignment
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procedure RecalcOwnSize;
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procedure SetOrientation(const Value: TLayoutOrientation);
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procedure SetAlignment(const Value: TLayoutAlignment);
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protected
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procedure ParentContentChanged; override;
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procedure PaddingChanged; override;
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procedure ChangeChildren; override;
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procedure Loaded; override;
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procedure DoEndUpdate; override;
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public
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constructor Create(AOwner: TComponent); override;
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published
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property Padding;
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property Orientation: TLayoutOrientation read FOrientation write SetOrientation default TLayoutOrientation.loHorizontal;
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property Alignment: TLayoutAlignment read FAlignment write SetAlignment default TLayoutAlignment.laCenter;
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end;
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// A movable panel with a custom-painted border. Content (like title) is added externally.
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TAuraNode = class(TAutoFitControl)
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private
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FBackgroundColor: TAlphaColor;
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FIsDragging: Boolean;
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FDownPos: TPointF;
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FBorderColor: TAlphaColor;
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FBorderWidth: Single;
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FBorderRadius: Single;
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FFrameless: Boolean;
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FVisualizer: IAstVisualizer;
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FHandler: IAuraNodeHandler;
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// --- Visual State Fields ---
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FErrorMessage: string;
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FTypeInfoText: string;
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procedure SetBackgroundColor(const Value: TAlphaColor);
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procedure SetBorderColor(const Value: TAlphaColor);
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procedure SetBorderWidth(const Value: Single);
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procedure SetBorderRadius(const Value: Single);
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procedure SetFrameless(const Value: Boolean);
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function GetNode: IAstNode;
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// New Setters
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procedure SetErrorMessage(const Value: string);
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procedure SetTypeInfoText(const Value: string);
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procedure UpdateVisualState;
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protected
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procedure Paint; override;
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procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Single); override;
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procedure MouseMove(Shift: TShiftState; X, Y: Single); override;
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procedure MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Single); override;
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procedure SetupNode;
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public
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constructor Create(const AVisualizer: IAstVisualizer; const AHandler: IAuraNodeHandler); reintroduce;
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destructor Destroy; override;
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procedure AfterConstruction; override;
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function AddLabel(Parent: TControl; const Txt: String): TLabel;
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function AddContainer(Parent: TControl; Orientation: TLayoutOrientation; Alignment: TLayoutAlignment): TAutoFitControl;
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function AddExpr(Parent: TControl; const Title: String; const Node: IAstNode): TAuraNode;
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function CreateAst: IAstNode;
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property Visualizer: IAstVisualizer read FVisualizer;
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property Node: IAstNode read GetNode;
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// --- Visual State Properties ---
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property ErrorMessage: string read FErrorMessage write SetErrorMessage;
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property TypeInfoText: string read FTypeInfoText write SetTypeInfoText;
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published
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property BorderColor: TAlphaColor read FBorderColor write SetBorderColor;
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property BorderWidth: Single read FBorderWidth write SetBorderWidth;
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property BorderRadius: Single read FBorderRadius write SetBorderRadius;
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property BackgroundColor: TAlphaColor read FBackgroundColor write SetBackgroundColor;
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property Frameless: Boolean read FFrameless write SetFrameless;
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property Align;
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property Anchors;
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property ClipChildren default True;
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property Cursor default crDefault;
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property DragMode default TDragMode.dmManual;
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property Enabled;
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property Height;
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property Hint;
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property HitTest default True;
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property Locked;
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property Margins;
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property Opacity;
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property Padding;
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property PopupMenu;
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property Position;
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property RotationAngle;
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property RotationCenter;
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property Scale;
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property Size;
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property Visible;
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property Width;
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property OnClick;
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property OnDblClick;
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property OnMouseDown;
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property OnMouseMove;
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property OnMouseUp;
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property OnMouseWheel;
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property OnMouseEnter;
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property OnMouseLeave;
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end;
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// Helper base class to reduce boilerplate in specific handlers
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TBaseNodeHandler<T: IAstNode> = class(TInterfacedObject, IAuraNodeHandler)
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protected
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FNode: T;
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function GetAstNode: IAstNode;
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public
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constructor Create(const ANode: T);
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procedure BuildUI(OwnerNode: TAuraNode); virtual; abstract;
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function ReconstructAst(OwnerNode: TAuraNode): IAstNode; virtual; abstract;
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end;
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implementation
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uses
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Myc.Ast;
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{ TAutoFitControl }
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constructor TAutoFitControl.Create(AOwner: TComponent);
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begin
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inherited Create(AOwner);
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HitTest := True;
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FOrientation := TLayoutOrientation.loHorizontal;
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FAlignment := TLayoutAlignment.laCenter;
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end;
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procedure TAutoFitControl.SetAlignment(const Value: TLayoutAlignment);
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begin
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if FAlignment <> Value then
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begin
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FAlignment := Value;
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RecalcOwnSize;
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end;
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end;
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procedure TAutoFitControl.SetOrientation(const Value: TLayoutOrientation);
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begin
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if FOrientation <> Value then
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begin
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FOrientation := Value;
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RecalcOwnSize;
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end;
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end;
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procedure TAutoFitControl.RecalcOwnSize;
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var
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i: Integer;
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child: TControl;
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childrenToLayout: TList<TControl>;
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currentX, currentY: Single;
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requiredWidth, requiredHeight: Single;
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childWidthWithMargins, childHeightWithMargins: Single;
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hasVisibleChild: Boolean;
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begin
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if FUpdatingOwnSize then
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exit;
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if IsUpdating then
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begin
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FNeedRecalcSize := True;
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exit;
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end;
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FUpdatingOwnSize := True;
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childrenToLayout := nil;
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try
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requiredWidth := Padding.Left + Padding.Right;
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requiredHeight := Padding.Top + Padding.Bottom;
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currentX := Padding.Left;
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currentY := Padding.Top;
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hasVisibleChild := False;
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childrenToLayout := TList<TControl>.Create;
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for i := 0 to ChildrenCount - 1 do
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begin
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if Children[i] is TControl then
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begin
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child := TControl(Children[i]);
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if child.Visible and (child.Align = TAlignLayout.None) then
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begin
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childrenToLayout.Add(child);
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hasVisibleChild := True;
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end;
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end;
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end;
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if hasVisibleChild then
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begin
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if FOrientation = TLayoutOrientation.loVertical then
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begin
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for child in childrenToLayout do
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begin
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child.Position.Y := currentY + child.Margins.Top;
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currentY := child.Position.Y + child.Height + child.Margins.Bottom;
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childWidthWithMargins := Padding.Left + child.Margins.Left + child.Width + child.Margins.Right + Padding.Right;
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requiredWidth := System.Math.Max(requiredWidth, childWidthWithMargins);
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end;
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requiredHeight := currentY + Padding.Bottom;
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if FAlignment = TLayoutAlignment.laFlush then
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begin
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for child in childrenToLayout do
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begin
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child.Position.X := Padding.Left + child.Margins.Left;
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end;
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end
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else
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begin
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var contentWidth := requiredWidth - Padding.Left - Padding.Right;
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for child in childrenToLayout do
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begin
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var childTotalWidth := child.Width + child.Margins.Left + child.Margins.Right;
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var childX := Padding.Left + ((contentWidth - childTotalWidth) / 2) + child.Margins.Left;
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child.Position.X := childX;
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end;
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end;
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end
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else
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begin
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for child in childrenToLayout do
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begin
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child.Position.X := currentX + child.Margins.Left;
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currentX := child.Position.X + child.Width + child.Margins.Right;
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childHeightWithMargins := Padding.Top + child.Margins.Top + child.Height + child.Margins.Bottom + Padding.Bottom;
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requiredHeight := System.Math.Max(requiredHeight, childHeightWithMargins);
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end;
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requiredWidth := currentX + Padding.Right;
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if FAlignment = TLayoutAlignment.laFlush then
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begin
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for child in childrenToLayout do
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begin
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child.Position.Y := Padding.Top + child.Margins.Top;
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end;
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end
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else
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begin
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var contentHeight := requiredHeight - Padding.Top - Padding.Bottom;
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for child in childrenToLayout do
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begin
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var childTotalHeight := child.Height + child.Margins.Top + child.Margins.Bottom;
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var childY := Padding.Top + ((contentHeight - childTotalHeight) / 2) + child.Margins.Top;
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child.Position.Y := childY;
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end;
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end;
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end;
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end
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else
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begin
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requiredWidth := Padding.Left + Padding.Right;
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requiredHeight := Padding.Top + Padding.Bottom;
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end;
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requiredWidth := System.Math.Max(0, requiredWidth);
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requiredHeight := System.Math.Max(0, requiredHeight);
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if not SameValue(requiredWidth, Width, TEpsilon.Position) or not SameValue(requiredHeight, Height, TEpsilon.Position) then
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begin
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FSize.SetSizeWithoutNotification(TSizeF.Create(requiredWidth, requiredHeight));
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HandleSizeChanged;
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end;
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finally
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childrenToLayout.Free;
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FUpdatingOwnSize := False;
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end;
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end;
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procedure TAutoFitControl.Loaded;
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begin
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inherited Loaded;
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RecalcOwnSize;
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end;
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procedure TAutoFitControl.ChangeChildren;
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begin
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inherited ChangeChildren;
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RecalcOwnSize;
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end;
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procedure TAutoFitControl.PaddingChanged;
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begin
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inherited PaddingChanged;
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RecalcOwnSize;
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end;
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procedure TAutoFitControl.ParentContentChanged;
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begin
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inherited ParentContentChanged;
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RecalcOwnSize;
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end;
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procedure TAutoFitControl.DoEndUpdate;
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begin
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inherited;
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if FNeedRecalcSize then
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begin
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FNeedRecalcSize := False;
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RecalcOwnSize;
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end;
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end;
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{ TAuraNode }
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constructor TAuraNode.Create(const AVisualizer: IAstVisualizer; const AHandler: IAuraNodeHandler);
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begin
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inherited Create(AVisualizer.Workspace);
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Parent := AVisualizer.ParentControl;
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FVisualizer := AVisualizer.Clone(Self, AVisualizer.ExprDepth);
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FHandler := AHandler;
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FIsDragging := False;
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FBorderColor := TAlphaColors.Gray;
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FBorderWidth := 1;
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FBorderRadius := 9;
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FBackgroundColor := $080a0a0a;
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FFrameless := False;
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Width := cMinNodeWidth;
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Height := cMinNodeHeight;
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HitTest := True;
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ClipChildren := True;
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Margins.Left := 4;
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Margins.Top := 4;
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Margins.Right := 4;
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Margins.Bottom := 4;
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Padding.Left := 3;
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Padding.Top := 3;
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Padding.Right := 3;
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Padding.Bottom := 3;
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var cn: Cardinal := $ea - (7 * FVisualizer.ExprDepth);
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var c: Cardinal := $ff000000 or (cn shl 16) or (cn shl 8) or cn;
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BackgroundColor := c;
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end;
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destructor TAuraNode.Destroy;
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begin
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FHandler := nil;
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inherited;
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end;
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function TAuraNode.AddContainer(Parent: TControl; Orientation: TLayoutOrientation; Alignment: TLayoutAlignment): TAutoFitControl;
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begin
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Result := TAutoFitControl.Create(Self);
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Result.Parent := Parent;
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Result.Orientation := Orientation;
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Result.Alignment := Alignment;
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Result.HitTest := False;
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end;
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function TAuraNode.AddExpr(Parent: TControl; const Title: String; const Node: IAstNode): TAuraNode;
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begin
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var cont := AddContainer(Parent, loHorizontal, laCenter);
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var lbl := AddLabel(cont, Title);
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lbl.Font.Style := lbl.Font.Style + [TFontStyle.fsBold];
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Result := FVisualizer.Clone(cont, FVisualizer.ExprDepth + 1).CallAccept(Node);
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end;
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function TAuraNode.AddLabel(Parent: TControl; const Txt: String): TLabel;
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begin
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Result := TLabel.Create(Self);
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Result.Parent := Parent;
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Result.Position.Point := TPoint.Create(cNodePadding, cNodePadding);
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Result.Margins.Left := cNodePadding;
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Result.Margins.Right := cNodePadding;
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Result.Margins.Top := cTitleTopPadding;
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Result.Margins.Bottom := cTitleBottomPadding;
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Result.WordWrap := False;
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Result.AutoSize := True;
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Result.HitTest := False;
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Result.StyledSettings := Result.StyledSettings - [TStyledSetting.Style];
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Result.Text := Txt;
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Result.ApplyStyleLookup;
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end;
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procedure TAuraNode.AfterConstruction;
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begin
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inherited;
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SetupNode;
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end;
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function TAuraNode.CreateAst: IAstNode;
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begin
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if Assigned(FHandler) then
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Result := FHandler.ReconstructAst(Self)
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else
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Result := TAst.Nop;
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end;
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function TAuraNode.GetNode: IAstNode;
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begin
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if Assigned(FHandler) then
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Result := FHandler.Node
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else
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Result := nil;
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end;
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procedure TAuraNode.SetErrorMessage(const Value: string);
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begin
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if FErrorMessage <> Value then
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begin
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FErrorMessage := Value;
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UpdateVisualState;
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Repaint;
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end;
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end;
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procedure TAuraNode.SetTypeInfoText(const Value: string);
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begin
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if FTypeInfoText <> Value then
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begin
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FTypeInfoText := Value;
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UpdateVisualState;
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// Type Info usually doesn't change painting, just hint
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end;
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end;
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procedure TAuraNode.UpdateVisualState;
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begin
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if FErrorMessage <> '' then
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begin
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Hint := 'Error: ' + FErrorMessage;
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ShowHint := True;
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end
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else if FTypeInfoText <> '' then
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begin
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Hint := 'Type: ' + FTypeInfoText;
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ShowHint := True;
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end
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else
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begin
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Hint := '';
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ShowHint := False;
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end;
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end;
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procedure TAuraNode.Paint;
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var
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rect: TRectF;
|
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effBorderColor: TAlphaColor;
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effBorderWidth: Single;
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effDash: TStrokeDash;
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begin
|
||||
inherited;
|
||||
|
||||
Canvas.Fill.Kind := TBrushKind.None;
|
||||
|
||||
// Determine styles based on state (Error > Standard)
|
||||
if FErrorMessage <> '' then
|
||||
begin
|
||||
effBorderColor := TAlphaColors.Red;
|
||||
effBorderWidth := 2.0;
|
||||
effDash := TStrokeDash.Solid;
|
||||
end
|
||||
else
|
||||
begin
|
||||
effBorderColor := FBorderColor;
|
||||
effBorderWidth := FBorderWidth;
|
||||
if FFrameless then
|
||||
effDash := TStrokeDash.Dot
|
||||
else
|
||||
effDash := TStrokeDash.Solid;
|
||||
end;
|
||||
|
||||
if FFrameless and (FErrorMessage = '') then
|
||||
begin
|
||||
// Standard frameless drawing (only if no error)
|
||||
Canvas.Fill.Kind := TBrushKind.Solid;
|
||||
Canvas.Fill.Color := FBackgroundColor;
|
||||
Canvas.Stroke.Kind := TBrushKind.None;
|
||||
Canvas.FillRect(TRectF.Create(0, 0, Width, Height), 0, 0, [], 1.0);
|
||||
Canvas.Stroke.Kind := TBrushKind.Solid;
|
||||
Canvas.Stroke.Color := effBorderColor;
|
||||
Canvas.Stroke.Thickness := effBorderWidth;
|
||||
Canvas.Stroke.Dash := effDash;
|
||||
Canvas.DrawRect(TRectF.Create(0, 0, Width, Height), 0, 0, [], 1.0);
|
||||
end
|
||||
else
|
||||
begin
|
||||
// Draw background fill first
|
||||
Canvas.Fill.Kind := TBrushKind.Solid;
|
||||
Canvas.Fill.Color := FBackgroundColor;
|
||||
rect := TRectF.Create(0, 0, Width, Height);
|
||||
if (effBorderWidth > 0) then
|
||||
rect.Inflate(-effBorderWidth / 2, -effBorderWidth / 2);
|
||||
Canvas.FillRect(rect, FBorderRadius, FBorderRadius, AllCorners, 1.0, TCornerType.Round);
|
||||
|
||||
// Draw border (Custom or Error)
|
||||
if (effBorderWidth > 0) and (effBorderColor <> TAlphaColors.Null) then
|
||||
begin
|
||||
rect := TRectF.Create(0, 0, Width, Height);
|
||||
rect.Inflate(-effBorderWidth / 2, -effBorderWidth / 2);
|
||||
|
||||
Canvas.Stroke.Kind := TBrushKind.Solid;
|
||||
Canvas.Stroke.Color := effBorderColor;
|
||||
Canvas.Stroke.Thickness := effBorderWidth;
|
||||
Canvas.Stroke.Dash := effDash;
|
||||
Canvas.DrawRect(rect, FBorderRadius, FBorderRadius, AllCorners, 1.0, TCornerType.Round);
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.SetBorderColor(const Value: TAlphaColor);
|
||||
begin
|
||||
if FBorderColor <> Value then
|
||||
begin
|
||||
FBorderColor := Value;
|
||||
Repaint;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.SetBorderRadius(const Value: Single);
|
||||
begin
|
||||
if FBorderRadius <> Value then
|
||||
begin
|
||||
FBorderRadius := Value;
|
||||
Repaint;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.SetBorderWidth(const Value: Single);
|
||||
begin
|
||||
if FBorderWidth <> Value then
|
||||
begin
|
||||
FBorderWidth := Value;
|
||||
Repaint;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.SetFrameless(const Value: Boolean);
|
||||
begin
|
||||
if FFrameless <> Value then
|
||||
begin
|
||||
FFrameless := Value;
|
||||
Repaint;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Single);
|
||||
begin
|
||||
inherited;
|
||||
if Button = TMouseButton.mbLeft then
|
||||
begin
|
||||
var lControl := ObjectAtPoint(LocalToScreen(TPointF.Create(X, Y)));
|
||||
if Assigned(lControl) and (lControl.GetObject = Self) then
|
||||
begin
|
||||
FIsDragging := True;
|
||||
FDownPos := TPointF.Create(X, Y);
|
||||
Capture;
|
||||
BringToFront;
|
||||
end
|
||||
else
|
||||
FIsDragging := False;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.MouseMove(Shift: TShiftState; X, Y: Single);
|
||||
begin
|
||||
inherited;
|
||||
|
||||
if FIsDragging then
|
||||
begin
|
||||
var deltaX := X - FDownPos.X;
|
||||
var deltaY := Y - FDownPos.Y;
|
||||
|
||||
Position.X := Position.X + deltaX;
|
||||
Position.Y := Position.Y + deltaY;
|
||||
|
||||
if ParentControl <> nil then
|
||||
ParentControl.Repaint;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Single);
|
||||
begin
|
||||
inherited;
|
||||
if (Button = TMouseButton.mbLeft) and (FIsDragging) then
|
||||
begin
|
||||
ReleaseCapture;
|
||||
FIsDragging := False;
|
||||
if ParentControl <> nil then
|
||||
ParentControl.Repaint;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.SetBackgroundColor(const Value: TAlphaColor);
|
||||
begin
|
||||
FBackgroundColor := Value;
|
||||
Repaint;
|
||||
end;
|
||||
|
||||
procedure TAuraNode.SetupNode;
|
||||
begin
|
||||
if Assigned(FHandler) then
|
||||
FHandler.BuildUI(Self);
|
||||
end;
|
||||
|
||||
{ TBaseNodeHandler<T> }
|
||||
|
||||
constructor TBaseNodeHandler<T>.Create(const ANode: T);
|
||||
begin
|
||||
inherited Create;
|
||||
FNode := ANode;
|
||||
end;
|
||||
|
||||
function TBaseNodeHandler<T>.GetAstNode: IAstNode;
|
||||
begin
|
||||
Result := FNode;
|
||||
end;
|
||||
|
||||
end.
|
||||
Reference in New Issue
Block a user