unit Myc.Fmx.AstEditor.Node; interface uses System.SysUtils, System.Classes, System.UITypes, System.Types, System.Math.Vectors, FMX.Types, FMX.Controls, FMX.Objects, FMX.Graphics; type // A movable panel with a custom-painted border. Content (like title) is added externally. TAuraNode = class(TStyledControl) private FBackgroundColor: TAlphaColor; // Flag to indicate if the control is currently being dragged. FIsDragging: Boolean; // Stores the mouse coordinates at the beginning of the drag operation. FDownPos: TPointF; // Properties for the custom-drawn border. FBorderColor: TAlphaColor; FBorderWidth: Single; FBorderRadius: Single; // If true, the node is drawn without a border and with a transparent background. FFrameless: Boolean; procedure SetBackgroundColor(const Value: TAlphaColor); procedure SetBorderColor(const Value: TAlphaColor); procedure SetBorderWidth(const Value: Single); procedure SetBorderRadius(const Value: Single); procedure SetFrameless(const Value: Boolean); protected procedure Paint; override; procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Single); override; procedure MouseMove(Shift: TShiftState; X, Y: Single); override; procedure MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Single); override; public constructor Create(AOwner: TComponent); override; destructor Destroy; override; published // Custom border properties property BorderColor: TAlphaColor read FBorderColor write SetBorderColor; property BorderWidth: Single read FBorderWidth write SetBorderWidth; property BorderRadius: Single read FBorderRadius write SetBorderRadius; property BackgroundColor: TAlphaColor read FBackgroundColor write SetBackgroundColor; // Behavior properties property Frameless: Boolean read FFrameless write SetFrameless; // Standard control properties property Align; property Anchors; property ClipChildren default True; property Cursor default crDefault; property DragMode default TDragMode.dmManual; property Enabled; property Height; property HelpContext; property HelpKeyword; property HelpType; property Hint; property HitTest default True; property Locked; property Margins; property Opacity; property Padding; property PopupMenu; property Position; property RotationAngle; property RotationCenter; property Scale; property Size; property StyleLookup; property Visible; property Width; property OnClick; property OnDblClick; property OnMouseDown; property OnMouseMove; property OnMouseUp; property OnMouseWheel; property OnMouseEnter; property OnMouseLeave; end; implementation { TAuraNode } constructor TAuraNode.Create(AOwner: TComponent); begin inherited Create(AOwner); FIsDragging := False; // Default border settings FBorderColor := TAlphaColors.Gray; FBorderWidth := 1; FBorderRadius := 9; // Rounded corners by default FBackgroundColor := $080a0a0a; // Default state for frameless mode FFrameless := False; Width := 80; Height := 45; // The panel must be able to receive mouse events. HitTest := True; // Make sure HitTest is True to receive mouse events // Clip children to the panel's bounds. ClipChildren := True; end; destructor TAuraNode.Destroy; begin inherited; end; procedure TAuraNode.Paint; var rect: TRectF; begin inherited; // Allow styled painting to occur first (if any) // Clear background before drawing custom border/fill Canvas.Fill.Kind := TBrushKind.None; // Make sure default fill is cleared if needed //Canvas.ClearRect(TRectF.Create(0,0, Width, Height)); // Optional: Explicit clear if FFrameless then begin Canvas.Fill.Kind := TBrushKind.Solid; Canvas.Fill.Color := FBackgroundColor; Canvas.Stroke.Kind := TBrushKind.None; Canvas.FillRect(TRectF.Create(0, 0, Width, Height), 0, 0, [], 1.0); Canvas.Stroke.Kind := TBrushKind.Solid; Canvas.Stroke.Color := FBorderColor; Canvas.Stroke.Thickness := 1; Canvas.Stroke.Dash := TStrokeDash.Dot; Canvas.DrawRect(TRectF.Create(0, 0, Width, Height), 0, 0, [], 1.0); end else begin // Draw background fill first Canvas.Fill.Kind := TBrushKind.Solid; Canvas.Fill.Color := FBackgroundColor; rect := TRectF.Create(0, 0, Width, Height); // Inflate inwards slightly if border exists to avoid overlap issues if (FBorderWidth > 0) then rect.Inflate(-FBorderWidth / 2, -FBorderWidth / 2); Canvas.FillRect(rect, FBorderRadius, FBorderRadius, AllCorners, 1.0, TCornerType.Round); // Custom painting for the border if (FBorderWidth > 0) and (FBorderColor <> TAlphaColors.Null) then begin rect := TRectF.Create(0, 0, Width, Height); // Inflate inwards so the border is fully visible within the control's bounds rect.Inflate(-FBorderWidth / 2, -FBorderWidth / 2); Canvas.Stroke.Kind := TBrushKind.Solid; Canvas.Stroke.Color := FBorderColor; Canvas.Stroke.Thickness := FBorderWidth; Canvas.Stroke.Dash := TStrokeDash.Solid; Canvas.DrawRect(rect, FBorderRadius, FBorderRadius, AllCorners, 1.0, TCornerType.Round); end; end; // Title drawing removed, handled by external labels now. end; procedure TAuraNode.SetBorderColor(const Value: TAlphaColor); begin if FBorderColor <> Value then begin FBorderColor := Value; Repaint; end; end; procedure TAuraNode.SetBorderRadius(const Value: Single); begin if FBorderRadius <> Value then begin FBorderRadius := Value; Repaint; end; end; procedure TAuraNode.SetBorderWidth(const Value: Single); begin if FBorderWidth <> Value then begin FBorderWidth := Value; Repaint; end; end; procedure TAuraNode.SetFrameless(const Value: Boolean); begin if FFrameless <> Value then begin FFrameless := Value; Repaint; end; end; procedure TAuraNode.MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Single); begin inherited; if Button = TMouseButton.mbLeft then begin // Only start dragging if the click is on the node itself, not its children var LControl := ObjectAtPoint(LocalToScreen(TPointF.Create(X, Y))); if Assigned(LControl) and (LControl.GetObject = Self) then begin FIsDragging := True; FDownPos := TPointF.Create(X, Y); Capture; BringToFront; // Bring node to front when dragging starts end else FIsDragging := False; // Ensure dragging stops if click is on a child end; end; procedure TAuraNode.MouseMove(Shift: TShiftState; X, Y: Single); begin inherited; if FIsDragging then begin var deltaX := X - FDownPos.X; var deltaY := Y - FDownPos.Y; Position.X := Position.X + deltaX; Position.Y := Position.Y + deltaY; if ParentControl <> nil then ParentControl.Repaint; // Repaint the workspace to update connections end; end; procedure TAuraNode.MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Single); begin inherited; if (Button = TMouseButton.mbLeft) and (FIsDragging) then begin ReleaseCapture; FIsDragging := False; if ParentControl <> nil then // Repaint one last time after drag ends ParentControl.Repaint; end; end; procedure TAuraNode.SetBackgroundColor(const Value: TAlphaColor); begin FBackgroundColor := Value; Repaint; end; end.