Files
MycLib/Src/Myc.Core.Signals.pas
T
Michael Schimmel 35413f5966 GUI Signals
2025-06-24 14:37:38 +02:00

516 lines
14 KiB
ObjectPascal

unit Myc.Core.Signals;
interface
uses
System.SysUtils,
Myc.Core.Notifier,
Myc.Signals;
type
// TMycNullSignal implements a "null object" pattern for ISignal.
TMycNullSignal = class(TInterfacedObject, TSignal.ISignal)
public
function Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
procedure Unsubscribe(Tag: Pointer);
end;
// TMycNullState implements a "null object" pattern for IState.
// This state is always considered "set".
TMycNullState = class(TInterfacedObject, TSignal.ISignal, TState.IState)
private
function GetSignal: TSignal;
function GetIsSet: Boolean;
public
function Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
procedure Unsubscribe(Tag: Pointer);
property Signal: TSignal read GetSignal;
end;
// A state that acts as an event. It's state ist always set and it will always Trigger it's subscribers, if it gets notified by itself.
TMycEvent = class(TInterfacedObject, TSignal.ISubscriber, TSignal.ISignal, TEvent.IEvent)
strict private
FSubscribers: TMycNotifyList<TSignal.ISubscriber>;
function GetSignal: TSignal;
public
constructor Create;
destructor Destroy; override;
function Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
procedure Unsubscribe(Tag: Pointer);
function Notify: Boolean;
end;
TMycNullEvent = class(TMycNullSignal, TEvent.IEvent)
private
function GetSignal: TSignal;
function Notify: Boolean;
end;
TMycRouterEvent = class(TMycEvent)
private
FSignal: TSignal.ISignal;
FSubscriptionTag: TSignal.TSubscriptionTag;
public
constructor Create(const ASignal: TSignal.ISignal);
procedure AfterConstruction; override;
procedure BeforeDestruction; override;
end;
// TMycLatch implements a countdown latch.
// It is initialized with a count. Calls to its Notify method (as an TSignal.ISubscriber)
// decrement this count. When the count reaches zero, the latch transitions to the "set"
// state (IsSet becomes true), notifies its current subscribers once, and then remains set.
TMycLatch = class(TInterfacedObject, TSignal.ISubscriber, TSignal.ISignal, TState.IState, TLatch.ILatch)
strict private
FSubscribers: TMycNotifyList<TSignal.ISubscriber>; // List of subscribers waiting for this latch to be set.
private
[volatile]
FCount: Integer; // The internal countdown value for the latch.
function GetState: TState; // Implementation for TLatch.ILatch.GetState and IFlag.GetState.
function GetSignal: TSignal;
function GetIsSet: Boolean;
public
// Creates the latch with an initial count.
// If ACount is 0 or less, the latch is effectively pre-set (delegates to FNull via CreateLatch factory).
constructor Create(ACount: Integer);
destructor Destroy; override;
// ISignal implementation
function Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
procedure Unsubscribe(Tag: Pointer);
// TSignal.ISubscriber implementation for TMycLatch itself.
// Decrements the internal count. If the count reaches zero,
// registered subscribers are notified, and the latch becomes permanently set.
function Notify: Boolean;
end;
TMycNullLatch = class(TInterfacedObject, TSignal.ISubscriber, TLatch.ILatch)
private
function GetState: TState;
function Notify: Boolean;
end;
// TMycFlag implements a resettable "dirty flag".
// It can be explicitly set to dirty (via Notify) or reset to clean (via Reset).
// Subscribers are notified of relevant state changes.
TMycFlag = class(TInterfacedObject, TSignal.ISubscriber, TSignal.ISignal, TState.IState, TFlag.IFlag)
strict private
FSubscribers: TMycNotifyList<TSignal.ISubscriber>; // List of subscribers interested in state changes of this dirty flag.
private
[volatile]
FFlag: Boolean; // Internal state: true if dirty/set, false if clean/reset.
function GetState: TState;
function GetSignal: TSignal;
function GetIsSet: Boolean;
public
// Creates a new dirty flag, initially set to dirty (true).
constructor Create(AInit: Boolean);
destructor Destroy; override;
function Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
procedure Unsubscribe(Tag: Pointer);
// TSignal.ISubscriber implementation for TMycFlag.
// Sets this flag to dirty (true). Notifies subscribers if it transitioned from clean to dirty.
function Notify: Boolean;
// TFlag.IFlag implementation. Resets the flag to clean (false).
function Reset: Boolean;
end;
TMycNullFlag = class(TInterfacedObject, TFlag.IFlag)
private
function GetState: TState;
function Notify: Boolean;
function Reset: Boolean;
end;
TMycObserverFlag = class(TMycFlag)
private
FSignal: TSignal.ISignal;
FSubscriptionTag: TSignal.TSubscriptionTag;
public
constructor Create(const ASignal: TSignal.ISignal);
procedure AfterConstruction; override;
procedure BeforeDestruction; override;
end;
implementation
uses
System.SyncObjs; // For TInterlocked
{ TMycNullSignal }
function TMycNullSignal.Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
begin
// No ongoing subscription is necessary or meaningful for a null state.
Result := nil;
end;
procedure TMycNullSignal.Unsubscribe(Tag: Pointer);
begin
// Unsubscribing from a null signal has no effect.
end;
{ TMycNullState }
function TMycNullState.GetIsSet: Boolean;
begin
Result := true; // Null state is always set.
end;
function TMycNullState.GetSignal: TSignal;
begin
Result := Self;
end;
function TMycNullState.Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
begin
// Since the state is always set, notify the subscriber immediately.
if Assigned(Subscriber) then
Subscriber.Notify;
Result := nil;
end;
procedure TMycNullState.Unsubscribe(Tag: Pointer);
begin
// Unsubscribing from a null state has no effect.
end;
{ TMycEvent }
constructor TMycEvent.Create;
begin
inherited Create;
FSubscribers.Create;
end;
destructor TMycEvent.Destroy;
begin
FSubscribers.Destroy;
inherited;
end;
function TMycEvent.GetSignal: TSignal;
begin
Result := Self;
end;
function TMycEvent.Notify: Boolean;
begin
FSubscribers.Lock;
try
FSubscribers.Notify(function(Subscriber: TSignal.ISubscriber): Boolean begin Result := Subscriber.Notify; end);
finally
FSubscribers.Release;
end;
Result := true;
end;
function TMycEvent.Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
begin
Result := nil;
if not Assigned(Subscriber) then
exit;
FSubscribers.Lock;
try
Subscriber.Notify;
Result := FSubscribers.Advise(Subscriber);
finally
FSubscribers.Release;
end;
end;
procedure TMycEvent.Unsubscribe(Tag: Pointer);
begin
if Tag = nil then
exit;
FSubscribers.Lock;
try
FSubscribers.Unadvise(Tag);
finally
FSubscribers.Release;
end;
end;
{ TMycRouterEvent }
constructor TMycRouterEvent.Create(const ASignal: TSignal.ISignal);
begin
inherited Create;
FSignal := ASignal;
end;
procedure TMycRouterEvent.AfterConstruction;
begin
inherited;
FSubscriptionTag := FSignal.Subscribe(Self);
end;
procedure TMycRouterEvent.BeforeDestruction;
begin
FSignal.Unsubscribe(FSubscriptionTag);
inherited;
end;
{ TMycNullLatch }
function TMycNullLatch.GetState: TState;
begin
Result := TState.Null;
end;
function TMycNullLatch.Notify: Boolean;
begin
Result := false;
end;
{ TMycLatch }
constructor TMycLatch.Create(ACount: Integer);
begin
inherited Create;
Assert(ACount >= 0);
FCount := ACount;
FSubscribers.Create;
end;
destructor TMycLatch.Destroy;
begin
FSubscribers.Destroy;
inherited;
end;
function TMycLatch.Notify: Boolean;
var
currentCountAfterDecrement: Integer;
shouldNotifySubscribers: Boolean;
begin
FSubscribers.Lock;
try
currentCountAfterDecrement := TInterlocked.Decrement(FCount);
if currentCountAfterDecrement < -MaxInt div 2 then
TInterlocked.Increment(FCount); // Defend against extreme underflow.
shouldNotifySubscribers := (currentCountAfterDecrement = 0); // Notify only on transition to zero.
if shouldNotifySubscribers then
begin
FSubscribers.Notify(function(Subscriber: TSignal.ISubscriber): Boolean begin Result := Subscriber.Notify; end);
end;
// Returns true if the latch has not yet been set by this Notify call (count > 0).
Result := currentCountAfterDecrement > 0;
// If the latch is now set (or was already set), unadvise all subscribers.
// This ensures one-shot notification for the current set of subscribers.
if currentCountAfterDecrement <= 0 then
FSubscribers.UnadviseAll;
finally
FSubscribers.Release;
end;
end;
function TMycLatch.GetIsSet: Boolean;
begin
// The latch is set if its count has reached zero or less.
Result := FCount <= 0;
end;
function TMycLatch.GetSignal: TSignal;
begin
Result := Self;
end;
function TMycLatch.GetState: TState;
begin
// TMycLatch itself implements TState.IState.
Result := Self;
end;
function TMycLatch.Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
var
alreadySet: Boolean;
begin
Result := nil;
if not Assigned(Subscriber) then
exit;
FSubscribers.Lock;
try
alreadySet := (FCount <= 0); // Check if latch is already set.
if alreadySet then
begin
// If already set, notify immediately; no persistent subscription needed.
Subscriber.Notify;
end
else
begin
// If not yet set, advise the subscriber.
Result := FSubscribers.Advise(Subscriber);
end;
finally
FSubscribers.Release;
end;
end;
procedure TMycLatch.Unsubscribe(Tag: Pointer);
begin
if Tag = nil then
exit;
FSubscribers.Lock;
try
FSubscribers.Unadvise(Tag);
finally
FSubscribers.Release;
end;
end;
{ TMycNullFlag }
function TMycNullFlag.GetState: TState;
begin
Result := TState.Null;
end;
function TMycNullFlag.Notify: Boolean;
begin
Result := false;
end;
function TMycNullFlag.Reset: Boolean;
begin
Result := true;
end;
{ TMycFlag }
constructor TMycFlag.Create(AInit: Boolean);
begin
inherited Create;
FFlag := AInit;
FSubscribers.Create;
end;
destructor TMycFlag.Destroy;
begin
FSubscribers.Destroy; // Clean up the subscriber list.
inherited;
end;
function TMycFlag.Reset: Boolean;
begin
// Sets the flag to false (clean) and returns true if it was previously true (dirty).
Result := TInterlocked.Exchange(FFlag, false);
end;
function TMycFlag.GetIsSet: Boolean;
begin
// IsSet is true if the flag is dirty (FFlag = true).
Result := FFlag;
end;
function TMycFlag.GetSignal: TSignal;
begin
Result := Self;
end;
function TMycFlag.GetState: TState;
begin
// TMycFlag itself implements TState.IState.
Result := Self;
end;
function TMycFlag.Notify: Boolean;
var
wasPreviouslyClean: Boolean;
begin
FSubscribers.Lock;
try
// Set the flag to true (dirty) and check if it was previously false (clean).
wasPreviouslyClean := not TInterlocked.Exchange(FFlag, true);
if wasPreviouslyClean then // Only notify subscribers if state changed from clean to dirty.
begin
FSubscribers.Notify(function(Subscriber: TSignal.ISubscriber): Boolean begin Result := Subscriber.Notify; end);
end;
finally
FSubscribers.Release;
Result := true;
end;
end;
function TMycFlag.Subscribe(Subscriber: TSignal.ISubscriber): Pointer;
begin
if not Assigned(Subscriber) then
exit(nil);
// For TMycFlag, we always add the subscriber and then check if we need to notify immediately.
// Ref counting for the subscriber interface is assumed to be handled by TMycNotifyList.Advise/Unadvise.
// Or, if explicit management is needed like in TMycLatch, it should be added.
// For consistency with TMycLatch, let's add AddRef/Release here too.
FSubscribers.Lock;
try
// Add subscriber regardless of current state.
Result := FSubscribers.Advise(Subscriber);
if FFlag then // If currently dirty, notify the new subscriber immediately.
begin
Subscriber.Notify;
end;
finally
FSubscribers.Release;
end;
end;
procedure TMycFlag.Unsubscribe(Tag: Pointer);
begin
if Tag = nil then
exit;
FSubscribers.Lock;
try
FSubscribers.Unadvise(Tag);
finally
FSubscribers.Release;
end;
end;
function TMycNullEvent.GetSignal: TSignal;
begin
Result := TSignal.Null;
end;
function TMycNullEvent.Notify: Boolean;
begin
Result := false;
end;
{ TMycObserverFlag }
constructor TMycObserverFlag.Create(const ASignal: TSignal.ISignal);
begin
inherited Create(false);
FSignal := ASignal;
end;
procedure TMycObserverFlag.AfterConstruction;
begin
inherited;
FSubscriptionTag := FSignal.Subscribe(Self);
end;
procedure TMycObserverFlag.BeforeDestruction;
begin
FSignal.Unsubscribe(FSubscriptionTag);
inherited;
end;
end.