259 lines
7.1 KiB
ObjectPascal
259 lines
7.1 KiB
ObjectPascal
unit Myc.Fmx.AstEditor.Controller;
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interface
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uses
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System.SysUtils,
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System.Classes,
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System.Types,
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System.Generics.Collections,
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FMX.Controls,
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Myc.Ast,
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Myc.Ast.Nodes,
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Myc.Ast.Identities,
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Myc.Ast.Types,
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Myc.Ast.Visitor,
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Myc.Ast.Scope,
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Myc.Ast.Environment,
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Myc.Fmx.AstEditor,
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Myc.Fmx.AstEditor.Workspace;
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type
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TAstEditorController = class
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private
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type
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TNodeMap = TDictionary<IAstIdentity, TAstViewNode>;
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// Visitor to propagate Type Information from TypedAST to Visual Nodes
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TTypePropagator = class(TAstVisitor)
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private
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FMap: TNodeMap;
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procedure ApplyType(const Node: IAstNode);
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protected
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// Central hook: Called for every node during traversal
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procedure Accept(const Node: IAstNode); override;
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public
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constructor Create(AMap: TNodeMap);
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end;
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private
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FEnv: TAstEnvironment;
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FWorkspace: TAstWorkspace;
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FNodeMap: TNodeMap;
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FRootViewNode: TAstViewNode;
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procedure CollectNodes(Parent: TControl);
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procedure ClearVisuals;
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procedure ApplyErrors(const Log: ICompilerLog);
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procedure ApplyTypes(const TypedAst: IAstNode);
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public
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constructor Create(const AEnv: TAstEnvironment; AWorkspace: TAstWorkspace);
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destructor Destroy; override;
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procedure ValidateAndShow;
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procedure SetRoot(const AstNode: IAstNode);
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end;
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implementation
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uses
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Myc.Data.Value;
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{ TAstEditorController }
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constructor TAstEditorController.Create(const AEnv: TAstEnvironment; AWorkspace: TAstWorkspace);
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begin
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inherited Create;
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FEnv := AEnv;
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FWorkspace := AWorkspace;
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FNodeMap := TNodeMap.Create;
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end;
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destructor TAstEditorController.Destroy;
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begin
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FNodeMap.Free;
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inherited;
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end;
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procedure TAstEditorController.SetRoot(const AstNode: IAstNode);
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begin
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FWorkspace.DeleteChildren;
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FWorkspace.Build(AstNode, TPointF.Create(50, 50));
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if FWorkspace.ChildrenCount > 0 then
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begin
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for var i := 0 to FWorkspace.ChildrenCount - 1 do
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if FWorkspace.Children[i] is TAstViewNode then
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begin
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FRootViewNode := TAstViewNode(FWorkspace.Children[i]);
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break;
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end;
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end;
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ValidateAndShow;
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end;
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procedure TAstEditorController.CollectNodes(Parent: TControl);
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var
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i: Integer;
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child: TControl;
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viewNode: TAstViewNode;
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begin
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for i := 0 to Parent.ChildrenCount - 1 do
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begin
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if Parent.Children[i] is TControl then
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begin
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child := TControl(Parent.Children[i]);
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if child is TAstViewNode then
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begin
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viewNode := TAstViewNode(child);
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// Register Identity -> ViewNode
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// Note: ReconstructAst updates the Node property of the ViewNode,
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// so we must ensure we use the identity from the *logical* node held by the view.
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if Assigned(viewNode.Node) and Assigned(viewNode.Node.Identity) then
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begin
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FNodeMap.AddOrSetValue(viewNode.Node.Identity, viewNode);
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end;
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end;
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if child.ChildrenCount > 0 then
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CollectNodes(child);
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end;
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end;
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end;
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procedure TAstEditorController.ClearVisuals;
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begin
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for var viewNode in FNodeMap.Values do
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begin
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viewNode.ErrorMessage := '';
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viewNode.TypeInfoText := '';
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end;
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end;
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procedure TAstEditorController.ApplyErrors(const Log: ICompilerLog);
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var
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entry: TCompilerError;
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viewNode: TAstViewNode;
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begin
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for entry in Log.GetEntries do
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begin
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if (entry.Level = elError) and Assigned(entry.Node) and Assigned(entry.Node.Identity) then
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begin
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if FNodeMap.TryGetValue(entry.Node.Identity, viewNode) then
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begin
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if viewNode.ErrorMessage = '' then
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viewNode.ErrorMessage := entry.Message
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else
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viewNode.ErrorMessage := viewNode.ErrorMessage + sLineBreak + entry.Message;
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end;
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end;
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end;
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end;
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procedure TAstEditorController.ApplyTypes(const TypedAst: IAstNode);
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var
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propagator: TTypePropagator;
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begin
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if not Assigned(TypedAst) then
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Exit;
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propagator := TTypePropagator.Create(FNodeMap);
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try
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// Start traversal. The overload Accept(Node) will be called.
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propagator.Accept(TypedAst);
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finally
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propagator.Free;
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end;
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end;
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procedure TAstEditorController.ValidateAndShow;
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var
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logicalAst: IAstNode;
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begin
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if not Assigned(FRootViewNode) then
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Exit;
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// 1. Reconstruct Logical AST from UI
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// This updates the .Node property on ViewNodes with fresh Identities (if configured) or reuses them.
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logicalAst := FRootViewNode.CreateAst;
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// 2. Rebuild Mapping based on the new logical nodes
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FNodeMap.Clear;
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CollectNodes(FWorkspace);
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// 3. Clear visuals
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ClearVisuals;
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// 4. Compile
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try
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// To get type info, we re-bind/check manually as Compile doesn't return the TypedAST.
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var log := TCompilerLog.Create as ICompilerLog;
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// We need to expand macros first to match the structure Compile used
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var expanded := FEnv.ExpandMacros(logicalAst);
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var typedAst := FEnv.Bind(expanded, [], log);
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var specAst := FEnv.Specialize(typedAst);
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ApplyTypes(specAst);
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if specAst.Kind = akLambdaExpression then
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var compiled := FEnv.Link(specAst.AsLambdaExpression, log);
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ApplyErrors(log);
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except
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on E: ECompilationFailed do
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begin
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var tempLog := TCompilerLog.Create as ICompilerLog;
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for var err in E.Errors do
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tempLog.Add(err.Level, err.Message, err.Node);
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ApplyErrors(tempLog);
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end;
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end;
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FWorkspace.Repaint;
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end;
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{ TAstEditorController.TTypePropagator }
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constructor TAstEditorController.TTypePropagator.Create(AMap: TNodeMap);
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begin
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inherited Create;
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FMap := AMap;
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end;
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procedure TAstEditorController.TTypePropagator.ApplyType(const Node: IAstNode);
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var
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viewNode: TAstViewNode;
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begin
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if Assigned(Node) and Assigned(Node.Identity) then
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begin
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if FMap.TryGetValue(Node.Identity, viewNode) then
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begin
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if Node.IsTyped then
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begin
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var st := Node.AsTypedNode.StaticType;
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if Assigned(st) then
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viewNode.TypeInfoText := st.ToString;
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end;
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end;
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end;
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end;
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procedure TAstEditorController.TTypePropagator.Accept(const Node: IAstNode);
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begin
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if Node = nil then
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Exit;
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// 1. Apply side effect
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ApplyType(Node);
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// 2. Continue traversal (Standard TAstVisitor logic calls VisitXY which calls Accept for children)
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Node.Accept(Self);
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end;
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end.
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