428 lines
13 KiB
ObjectPascal
428 lines
13 KiB
ObjectPascal
unit Myc.Core.Tasks;
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interface
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uses
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System.SysUtils, System.Classes, System.SyncObjs,
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Myc.Core.Atomic, Myc.TaskManager, Myc.Signals; // Myc.Signals now requires direct use of TMycLatch static members
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type
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IMycTaskFactory = interface( IMycTaskManager )
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{$region 'property access'}
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// Retrieves the number of worker threads.
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function GetThreadCount: Integer;
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{$endregion}
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// Creates and starts a new, independent thread executing Proc.
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// Returns IMycState to await thread completion.
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// Exceptions within Proc are caught; the first one is stored
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// and can be re-raised in the main thread via WaitFor or Teardown.
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function CreateThread(const Proc: TProc): IMycState;
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// Returns True if called from the main application thread.
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function InMainThread: Boolean;
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// Returns True if called from one of the factory's worker threads.
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function InWorkerThread: Boolean;
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// Schedules Job for execution by a worker thread.
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// If StartCount > 0, Job is deferred until Notify is called StartCount times on the returned IMycSubscriber.
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// If StartCount <= 0, Job is enqueued immediately.
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// Returns IMycSubscriber for deferred jobs, or TMycLatch.Null for immediate jobs or if Job is nil.
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// Exceptions during Job execution are caught; the first one is stored
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// and can be re-raised in the main thread via WaitFor or Teardown.
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// Raises ETaskException if the factory is already terminated.
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function Run(Job: TProc): IMycSubscriber;
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procedure EnqueueJob(const Job: TProc);
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// Shuts down the task factory: terminates worker threads and cleans up resources.
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// Before shutdown, any first stored exception from a worker thread (from Run or CreateThread tasks managed by this factory)
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// will be re-raised in the calling (main) thread.
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procedure Teardown;
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// Gets the number of worker threads.
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property ThreadCount: Integer read GetThreadCount;
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end;
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TMycTaskFactory = class(TInterfacedObject, IMycTaskManager, IMycTaskFactory)
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type
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ETaskException = class(Exception) end;
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private
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[volatile]
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FException: TObject; // Holds the first exception object from a worker thread
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[volatile]
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FTerminated: Integer; // Flag to signal worker threads to terminate
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[volatile]
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FThreadsRunning: Integer; // Counter for active worker threads
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FWaitSemaphores: TMycAtomicStack<TSemaphore>; // Pool of System.SyncObjs.TSemaphore for WaitFor
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FWorkGate: TSemaphore; // System.SyncObjs.TSemaphore to signal available work
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FWorkStack: TMycAtomicStack<TProc>; // Stack of pending jobs
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FWorkThreads: TArray<TThread>; // Array of worker threads
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procedure WorkerThread;
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class var
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FTaskManagerLock: Integer;
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protected
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procedure ExecuteJob;
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function GetThreadCount: Integer;
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property WaitSemaphores: TMycAtomicStack<TSemaphore> read FWaitSemaphores;
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public
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constructor Create;
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destructor Destroy; override;
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class function CreateAnonymousThread(const DbgName: String; const Proc: TProc): TThread;
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function CreateThread(const Proc: TProc): IMycState;
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procedure HandleException;
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procedure EnqueueJob(const Job: TProc);
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function Run(Job: TProc): IMycSubscriber;
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function CreateTask(const Gate: IMycState; const Proc: TProc): TMycSubscription;
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procedure WaitFor(State: IMycState);
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procedure Teardown;
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function InMainThread: Boolean;
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function InWorkerThread: Boolean;
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// Initialize global TaskManager
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class procedure AquireTaskManager;
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class procedure ReleaseTaskManager;
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end;
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implementation
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uses
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Myc.Core.Signals;
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type
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TMycPendingJob = class(TInterfacedObject, IMycSubscriber)
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private
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[volatile]
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FJob: TProc; // The job to execute when count reaches zero
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FOwner: TMycTaskFactory; // The task factory to enqueue the job on
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protected
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function Notify: Boolean;
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public
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constructor Create(OwnerTaskFactory: TMycTaskFactory; const JobProc: TProc);
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property Owner: TMycTaskFactory read FOwner;
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end;
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TMycTaskWait = class sealed(TInterfacedObject, IMycSubscriber)
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private
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[volatile]
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FSemaphore: TSemaphore; // System.SyncObjs.TSemaphore to be released on notification
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protected
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function Notify: Boolean;
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public
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constructor Create(SemaphoreToSignal: TSemaphore);
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end;
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{ TMycTaskFactory }
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constructor TMycTaskFactory.Create;
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begin
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inherited Create;
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Assert(InMainThread); // Ensure factory is created in the main thread
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FWorkGate := TSemaphore.Create(nil, 0, MaxInt, ''); // Initial count is 0, workers will wait
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SetLength(FWorkThreads, TThread.ProcessorCount); // Create one thread per processor core
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for var i := 0 to High(FWorkThreads) do
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begin
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FWorkThreads[i] := CreateAnonymousThread('Thread pool [' + IntToStr(i) + ']', WorkerThread);
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TInterlocked.Increment(FThreadsRunning); // Increment active thread counter
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FWorkThreads[i].FreeOnTerminate := false;
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end;
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for var i := 0 to High(FWorkThreads) do
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FWorkThreads[i].Start;
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end;
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destructor TMycTaskFactory.Destroy;
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begin
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Teardown; // Perform cleanup and stop threads
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for var i := High(FWorkThreads) downto 0 do
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FWorkThreads[i].Free;
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FWorkGate.Free;
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FWorkStack.Clear;
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inherited Destroy;
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end;
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class function TMycTaskFactory.CreateAnonymousThread(const DbgName: String; const Proc: TProc): TThread;
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{$IFDEF MSWINDOWS}
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{$WARN SYMBOL_PLATFORM OFF}
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var
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prio: TThreadPriority;
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{$ENDIF MSWINDOWS}
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begin
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Result := TThread.CreateAnonymousThread(Proc);
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{$IFDEF MSWINDOWS}
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// Set priority lower than MainThread priority if created from main thread
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if TThread.CurrentThread.ThreadID = MainThreadID then
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begin
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prio := TThread.CurrentThread.Priority;
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if prio > Low(TThreadPriority) then
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prio := TThreadPriority(Ord(prio) - 1); // Decrease priority by one step
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Result.Priority := prio;
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end;
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{$WARN SYMBOL_PLATFORM ON}
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{$ENDIF MSWINDOWS}
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if DbgName <> '' then
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Result.NameThreadForDebugging(DbgName); // Set thread name for debugging
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end;
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function TMycTaskFactory.CreateTask(const Gate: IMycState; const Proc: TProc):
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TMycSubscription;
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begin
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if not Assigned(Gate) or Gate.IsSet then
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begin
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EnqueueJob( Proc );
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end
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else
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begin
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// The job will run when Gate notifies the subscriber returned by Run.
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Result := Gate.Subscribe( Run( Proc ) );
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end;
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end;
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function TMycTaskFactory.CreateThread(const Proc: TProc): IMycState;
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var
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res: IMycLatch;
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capturedProc: TProc;
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begin
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// Create a latch that will be signaled when the proc finishes
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res := TMycLatch.CreateLatch(1); // Changed to use direct static call on TMycLatch
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capturedProc := Proc; // Capture Proc for the anonymous method
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CreateAnonymousThread('Thread',
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procedure
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begin
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try
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capturedProc(); // Execute the provided procedure
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finally
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capturedProc := nil; // Clear the captured proc
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res.Notify; // Signal completion via the latch's Notify method
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end;
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end).Start;
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// Return the state interface of the latch
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exit(res.State);
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end;
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procedure TMycTaskFactory.EnqueueJob(const Job: TProc);
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begin
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if FTerminated <> 0 then
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raise ETaskException.Create('Task factory terminated');
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if Assigned(Job) then
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begin
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FWorkStack.Push(Job); // Push job onto the lock-free stack
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FWorkGate.Release; // Signal a worker thread that a job is available
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end;
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end;
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procedure TMycTaskFactory.WorkerThread;
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begin
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try
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repeat
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FWorkGate.Acquire; // Wait for a job to be available or for termination
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if FTerminated = 0 then // Check if termination has been requested
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ExecuteJob; // Execute a job from the stack
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until FTerminated <> 0; // Loop until termination is signaled
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finally
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TInterlocked.Decrement(FThreadsRunning); // Decrement active thread counter
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end;
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end;
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function TMycTaskFactory.GetThreadCount: Integer;
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begin
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Result := Length(FWorkThreads);
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end;
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procedure TMycTaskFactory.HandleException;
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var
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ex: TObject;
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begin
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if InMainThread then
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begin
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ex := AtomicExchange(Pointer(FException), nil); // Atomically retrieve and clear the stored exception
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if ex <> nil then
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raise Exception(ex);
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end;
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end;
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function TMycTaskFactory.InMainThread: Boolean;
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begin
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Result := TThread.Current.ThreadID = MainThreadID;
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end;
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function TMycTaskFactory.InWorkerThread: Boolean;
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var
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currentThreadId: TThreadID;
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i: Integer;
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begin
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currentThreadId := TThread.Current.ThreadID;
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if currentThreadId = MainThreadID then
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exit(false); // Not a worker thread if it's the main thread
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for i := 0 to High(FWorkThreads) do
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if FWorkThreads[i].ThreadID = currentThreadId then
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exit(true); // Current thread is one of the worker threads
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exit(false); // Not found in worker thread list
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end;
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class procedure TMycTaskFactory.AquireTaskManager;
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begin
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if not Assigned(TaskManager) then
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TaskManager := TMycTaskFactory.Create;
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inc( FTaskManagerLock );
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end;
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class procedure TMycTaskFactory.ReleaseTaskManager;
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begin
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dec( FTaskManagerLock );
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if FTaskManagerLock = 0 then
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TaskManager := nil;
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end;
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function TMycTaskFactory.Run(Job: TProc): IMycSubscriber;
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begin
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if FTerminated <> 0 then
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raise ETaskException.Create('Task factory terminated');
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if not Assigned(Job) then
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exit(TMycLatch.Null); // Already correct, uses direct static property on TMycLatch
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// Create a pending job
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Result := TMycPendingJob.Create(Self, Job);
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end;
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procedure TMycTaskFactory.Teardown;
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var
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i: Integer;
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s: TSemaphore; // This is System.SyncObjs.TSemaphore from FWaitSemaphores
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job: TProc;
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begin
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HandleException; // Process any pending exception before shutdown
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if TInterlocked.Exchange(FTerminated, 1) <> 0 then
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exit; // Ensure teardown runs only once
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for i := 0 to High(FWorkThreads) do
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FWorkGate.Release;
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TSpinWait.SpinUntil(
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function: Boolean
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begin
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Result := FThreadsRunning = 0;
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end);
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Assert(FThreadsRunning = 0);
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repeat
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job := FWorkStack.Pop();
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until not Assigned(job);
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s := FWaitSemaphores.Pop;
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while s <> nil do
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begin
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s.Free;
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s := FWaitSemaphores.Pop;
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end;
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end;
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procedure TMycTaskFactory.WaitFor(State: IMycState);
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var
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lock: TSemaphore; // This is System.SyncObjs.TSemaphore
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begin
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if State.IsSet then
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exit;
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if InWorkerThread then
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raise ETaskException.Create('Waiting not allowed within tasks');
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try
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lock := FWaitSemaphores.Pop();
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if lock = nil then
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lock := TSemaphore.Create(nil, 0, 1, '');
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try
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var subscription := State.Subscribe(TMycTaskWait.Create(lock));
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lock.Acquire;
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finally
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FWaitSemaphores.Push(lock);
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end;
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finally
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HandleException;
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end;
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end;
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procedure TMycTaskFactory.ExecuteJob;
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var
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job: TProc;
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begin
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job := FWorkStack.Pop();
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if Assigned(job) then
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begin
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try
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job();
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except
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if FException = nil then
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FException := AcquireExceptionObject;
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end;
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end;
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end;
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{ TMycPendingJob }
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constructor TMycPendingJob.Create(OwnerTaskFactory: TMycTaskFactory; const
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JobProc: TProc);
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begin
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inherited Create;
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FOwner := OwnerTaskFactory;
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FJob := JobProc;
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end;
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function TMycPendingJob.Notify: Boolean;
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var
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P: TProc;
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begin
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PPointer(@P)^ := TInterlocked.Exchange( PPointer(@FJob)^, nil );
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Result := Assigned(P);
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if Result then
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begin
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if Assigned(FOwner) then
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FOwner.EnqueueJob(P);
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P := nil;
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end;
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end;
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{ TMycTaskWait }
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constructor TMycTaskWait.Create(SemaphoreToSignal: TSemaphore); // Parameter is System.SyncObjs.TSemaphore
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begin
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inherited Create;
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FSemaphore := SemaphoreToSignal; // Field is System.SyncObjs.TSemaphore
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end;
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function TMycTaskWait.Notify: Boolean;
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var
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s: TSemaphore; // Local var is System.SyncObjs.TSemaphore
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begin
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s := TInterlocked.Exchange<TSemaphore>(FSemaphore, nil);
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if s <> nil then
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s.Release;
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Result := false;
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end;
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initialization
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IsMultiThread := true;
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end.
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