feat: Add StaticType and type checking

This commit introduces `StaticType` and enhances the `Binder` to perform
basic type checking during the binding phase.

Key changes include:

- **`StaticType` enum:** Represents static types such as `Any`, `Void`,
  `Bool`, `Int`, `Float`, `Text`, `List`, `Record`, and `Function`.
- **`Node<K, T>`:** The generic `Node` now includes a `ty` field to
  store its inferred static type.
- **Binder enhancements:**
    - `CompilerScope` now stores `LocalInfo` containing the variable's
      slot and `StaticType`.
    - `FunctionCompiler` stores upvalues with their associated
      `StaticType`.
    - `Binder::bind` now returns `Node<BoundKind, StaticType>`,
      propagating type information.
    - Type checking is added for `If` conditions and `Assign`
      operations.
    - `Def` nodes now infer and store the type of the defined variable.
- **`Value::static_type()`:** A new method to determine the `StaticType`
  of a `Value`.
- **Environment modifications:** `global_names` now stores `(u32,
  StaticType)` to associate global variables with their types.
- **Parser modifications:** The `ty` field of nodes is initialized to
  `()` by default.
- **VM modifications:** `VM::run` and `VM::eval` now operate on
  `Node<BoundKind, StaticType>`.
- **Tests:** Added basic evaluation and type error tests.
  feat: Add StaticType and type checking

Introduces `StaticType` enum and integrates it into the AST. The binder
now performs type checking during compilation, ensuring that expressions
conform to expected types, especially for control flow structures like
`if`. This lays the groundwork for static type analysis and error
reporting.
This commit is contained in:
Michael Schimmel
2026-02-17 11:54:52 +01:00
parent 2c612adc49
commit 49a879045e
9 changed files with 243 additions and 106 deletions
+37 -4
View File
@@ -1,19 +1,19 @@
use std::collections::{HashMap, BTreeMap};
use std::sync::Arc;
use std::collections::HashMap;
use std::fmt;
use std::sync::Mutex;
use lazy_static::lazy_static;
use std::any::Any;
/// Simple source location
#[derive(Debug, Clone, Copy)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct SourceLocation {
pub line: u32,
pub col: u32,
}
/// Shared identity for nodes (Location, etc.)
#[derive(Debug, Clone)]
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct NodeIdentity {
pub location: SourceLocation,
}
@@ -21,7 +21,7 @@ pub struct NodeIdentity {
pub type Identity = Arc<NodeIdentity>;
/// Interned string identifier
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct Keyword(pub u32);
lazy_static! {
@@ -70,6 +70,24 @@ pub enum Value {
Object(Arc<dyn Object>), // For compiled Closures and other opaque types
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum StaticType {
Any,
Void,
Bool,
Int,
Float,
Text,
Keyword,
List(Box<StaticType>),
Record(Arc<BTreeMap<Keyword, StaticType>>),
Function {
params: Vec<StaticType>,
ret: Box<StaticType>,
},
Object(&'static str),
}
impl Value {
pub fn is_truthy(&self) -> bool {
match self {
@@ -78,6 +96,21 @@ impl Value {
_ => true,
}
}
pub fn static_type(&self) -> StaticType {
match self {
Value::Void => StaticType::Void,
Value::Bool(_) => StaticType::Bool,
Value::Int(_) => StaticType::Int,
Value::Float(_) => StaticType::Float,
Value::Text(_) => StaticType::Text,
Value::Keyword(_) => StaticType::Keyword,
Value::List(_) => StaticType::List(Box::new(StaticType::Any)),
Value::Record(_) => StaticType::Record(Arc::new(BTreeMap::new())), // Empty for now
Value::Function { .. } => StaticType::Any, // Dynamic function
Value::Object(o) => StaticType::Object(o.type_name()),
}
}
}
impl fmt::Display for Value {