Introduce a `debug_mode` flag to the `Environment` and a new `run_debug`
method. This method uses a `TracingObserver` to log the VM's execution
flow, including node evaluation and scope state changes. This allows for
detailed inspection of script execution.
The `BoundKind` enum now also includes a `display_name` method for
better log readability.
The `UpvalueAnalyzer` now correctly identifies which lambdas capture
which variable declarations, rather than just marking declarations that
need boxing. This information is stored in a `capture_map`.
The `Binder` has been updated to use this new `capture_map` instead of a
`HashSet` of boxed declarations. The `DefLocal` node in `bound_nodes.rs`
now stores a `captured_by` field, which is a list of lambda identities
that capture the local variable.
A new `dumper` module has been added to provide a human-readable
representation of the bound AST, including information about captured
variables.
The `VM` has been updated to use the `captured_by` field to determine if
a local variable needs to be stored in a `Cell`, rather than relying on
a boolean `is_boxed` flag.
An example script `extreme_capture.myc` has been added to test deep
nesting and variable capture.
A new "Dump AST" button has been added to the UI, which uses the new
`Dumper` to display the bound AST.
The binder now uses an `UpvalueAnalyzer` to identify local variables
that are captured by nested functions. These identified variables are
marked with `is_boxed: true` during `DefLocal` node creation. The VM
then uses this flag to wrap such variables in a `Value::Cell` (using
`Rc<RefCell<_>>`) to ensure they can be mutated across function calls.
feat: Introduce boxing for captured variables
Add UpvalueAnalyzer to identify variables captured by nested lambdas.
Modify Binder to use the analyzer and mark captured local variables for
boxing.
Update BoundKind::DefLocal to include an `is_boxed` flag.
Update VM to box captured variables when they are defined.
Add tests for upvalue capture detection.
This commit introduces two main changes:
1. **Binder Refactoring**: The `Binder` has been refactored to support
recursive definitions by pre-declaring names in the scope before
binding their values. This ensures that a name is visible to itself
when its definition is being processed.
2. **Stdlib Operator Implementation**: Several standard library
operators, including `+`, `-`, `*`, `/`, `>`, and `<`, have been
implemented. These operators now correctly handle both `Int` and
`Float` types for numerical operations and comparisons.
Additionally, the display formatting for `Value::List` and
`Value::Record` has been improved for better readability. The
default source code in `main.rs` has also been updated to include a
Fibonacci example, demonstrating the new recursive capabilities.
This commit introduces support for tuple and map literals in the AST.
Tuples are now represented by `UntypedKind::Tuple` and maps by
`UntypedKind::Map`.
The `Binder` has been updated to correctly handle these new node types
and infer their types.
The `VM` now also supports evaluating tuple and map literals.
This commit replaces `Arc<Mutex<T>>` with `Rc<RefCell<T>>` for managing
shared mutable state within the AST and VM. This change is primarily an
internal refactoring to leverage Rust's standard library more
effectively for single-threaded scenarios, improving performance by
avoiding the overhead of mutexes.
The following types and their usage have been updated:
- `Environment.global_names` and `Environment.global_values`
- `Binder.globals`
- `bound_nodes::BoundKind::Lambda.body` (now `Rc<Node>`)
- `ast::types::NodeIdentity` (now `Rc<NodeIdentity>`)
- `ast::types::Value::List`, `Value::Record`, `Value::Function`,
`Value::Object`, `Value::Cell`
- `ast::nodes::Scope` and `ast::nodes::Context`
- `ast::vm::Closure.function_node` and `Closure.upvalues`
- `ast::vm::VM.globals`
This change does not alter the external behavior of the library but
streamlines internal data management.
This commit introduces `StaticType` and enhances the `Binder` to perform
basic type checking during the binding phase.
Key changes include:
- **`StaticType` enum:** Represents static types such as `Any`, `Void`,
`Bool`, `Int`, `Float`, `Text`, `List`, `Record`, and `Function`.
- **`Node<K, T>`:** The generic `Node` now includes a `ty` field to
store its inferred static type.
- **Binder enhancements:**
- `CompilerScope` now stores `LocalInfo` containing the variable's
slot and `StaticType`.
- `FunctionCompiler` stores upvalues with their associated
`StaticType`.
- `Binder::bind` now returns `Node<BoundKind, StaticType>`,
propagating type information.
- Type checking is added for `If` conditions and `Assign`
operations.
- `Def` nodes now infer and store the type of the defined variable.
- **`Value::static_type()`:** A new method to determine the `StaticType`
of a `Value`.
- **Environment modifications:** `global_names` now stores `(u32,
StaticType)` to associate global variables with their types.
- **Parser modifications:** The `ty` field of nodes is initialized to
`()` by default.
- **VM modifications:** `VM::run` and `VM::eval` now operate on
`Node<BoundKind, StaticType>`.
- **Tests:** Added basic evaluation and type error tests.
feat: Add StaticType and type checking
Introduces `StaticType` enum and integrates it into the AST. The binder
now performs type checking during compilation, ensuring that expressions
conform to expected types, especially for control flow structures like
`if`. This lays the groundwork for static type analysis and error
reporting.
Adds a new `Binder` struct that traverses the AST and resolves variable
references to concrete `Address` types (Local, Upvalue, Global). This
information is crucial for the Virtual Machine's execution phase.
Introduces the `BoundKind` enum to represent the AST after binding.
The `VM` is updated to handle `BoundKind` nodes and execute the bound
AST.
It now manages a call stack, local variables, and closures for function
calls and upvalue capturing.
The `Environment` struct is enhanced to manage global variables and
provide
a unified interface for parsing, binding, and executing scripts. It also
includes basic standard library functions.