The project now uses the `clap` crate for handling command-line
arguments, replacing the previous manual parsing approach. This includes
adding `clap` as a dependency and creating a `Cli` struct to define the
command-line interface. The `main` function has been updated to parse
these arguments and handle file input or direct script evaluation.
This commit introduces two main changes:
1. **Binder Refactoring**: The `Binder` has been refactored to support
recursive definitions by pre-declaring names in the scope before
binding their values. This ensures that a name is visible to itself
when its definition is being processed.
2. **Stdlib Operator Implementation**: Several standard library
operators, including `+`, `-`, `*`, `/`, `>`, and `<`, have been
implemented. These operators now correctly handle both `Int` and
`Float` types for numerical operations and comparisons.
Additionally, the display formatting for `Value::List` and
`Value::Record` has been improved for better readability. The
default source code in `main.rs` has also been updated to include a
Fibonacci example, demonstrating the new recursive capabilities.
This commit introduces support for tuple and map literals in the AST.
Tuples are now represented by `UntypedKind::Tuple` and maps by
`UntypedKind::Map`.
The `Binder` has been updated to correctly handle these new node types
and infer their types.
The `VM` now also supports evaluating tuple and map literals.
This commit replaces `Arc<Mutex<T>>` with `Rc<RefCell<T>>` for managing
shared mutable state within the AST and VM. This change is primarily an
internal refactoring to leverage Rust's standard library more
effectively for single-threaded scenarios, improving performance by
avoiding the overhead of mutexes.
The following types and their usage have been updated:
- `Environment.global_names` and `Environment.global_values`
- `Binder.globals`
- `bound_nodes::BoundKind::Lambda.body` (now `Rc<Node>`)
- `ast::types::NodeIdentity` (now `Rc<NodeIdentity>`)
- `ast::types::Value::List`, `Value::Record`, `Value::Function`,
`Value::Object`, `Value::Cell`
- `ast::nodes::Scope` and `ast::nodes::Context`
- `ast::vm::Closure.function_node` and `Closure.upvalues`
- `ast::vm::VM.globals`
This change does not alter the external behavior of the library but
streamlines internal data management.
modify captured variables.
Implement `capture_upvalue` and `get_value`/`set_value` methods in the
`VM` to handle these mutable upvalues.
Refactor number parsing to support integers and floats
Separate the `TokenKind::Number` into `TokenKind::Integer` and
`TokenKind::Float`.
Update the lexer to distinguish between integer and float literals.
Update the parser to correctly map these new token kinds to their
respective `Value` types.
Add integration tests for parsing integers and floats, and for closure
modification of captured variables.
This commit introduces `StaticType` and enhances the `Binder` to perform
basic type checking during the binding phase.
Key changes include:
- **`StaticType` enum:** Represents static types such as `Any`, `Void`,
`Bool`, `Int`, `Float`, `Text`, `List`, `Record`, and `Function`.
- **`Node<K, T>`:** The generic `Node` now includes a `ty` field to
store its inferred static type.
- **Binder enhancements:**
- `CompilerScope` now stores `LocalInfo` containing the variable's
slot and `StaticType`.
- `FunctionCompiler` stores upvalues with their associated
`StaticType`.
- `Binder::bind` now returns `Node<BoundKind, StaticType>`,
propagating type information.
- Type checking is added for `If` conditions and `Assign`
operations.
- `Def` nodes now infer and store the type of the defined variable.
- **`Value::static_type()`:** A new method to determine the `StaticType`
of a `Value`.
- **Environment modifications:** `global_names` now stores `(u32,
StaticType)` to associate global variables with their types.
- **Parser modifications:** The `ty` field of nodes is initialized to
`()` by default.
- **VM modifications:** `VM::run` and `VM::eval` now operate on
`Node<BoundKind, StaticType>`.
- **Tests:** Added basic evaluation and type error tests.
feat: Add StaticType and type checking
Introduces `StaticType` enum and integrates it into the AST. The binder
now performs type checking during compilation, ensuring that expressions
conform to expected types, especially for control flow structures like
`if`. This lays the groundwork for static type analysis and error
reporting.
Introduces a new `is_first_frame` boolean flag to the `CompilerApp`
struct to manage initial UI state, specifically for requesting focus on
the source code editor on the first frame. This commit also moves the
compilation logic into a dedicated `compile` method for better
organization and introduces a Shift+Enter keyboard shortcut for
compilation.
Adds a new `Binder` struct that traverses the AST and resolves variable
references to concrete `Address` types (Local, Upvalue, Global). This
information is crucial for the Virtual Machine's execution phase.
Introduces the `BoundKind` enum to represent the AST after binding.
The `VM` is updated to handle `BoundKind` nodes and execute the bound
AST.
It now manages a call stack, local variables, and closures for function
calls and upvalue capturing.
The `Environment` struct is enhanced to manage global variables and
provide
a unified interface for parsing, binding, and executing scripts. It also
includes basic standard library functions.
Introduces the `Assign` AST node and a corresponding `assign` method on
the `Scope` struct. This allows for updating existing variables within
the current scope or any parent scope.
The `assign` method recursively traverses the scope chain until it finds
the variable or determines it's undefined. This enables reassigning
variables defined in outer scopes.
Introduces `UntypedKind::Lambda` to represent function closures.
Adds `parse_fn` to the parser to handle lambda syntax.
Updates `Node::eval` to correctly evaluate lambda expressions, creating
new scopes for each invocation with captured variables.
Improves handling of call expressions by passing the AST node's
identity.
Removes unnecessary comments and simplifies some error handling.
Introduces a `Scope` struct for dynamic scope management and a `Context`
struct to hold the current scope.
Implements a basic standard library with arithmetic operations and a
greater-than comparison.
Modifies `Node::eval` to handle identifiers by resolving them within the
current scope and `Call` nodes for function execution.
Updates the parser to use `Context::new()` for evaluating vector
elements, ensuring a fresh scope.
Enhances the main loop to handle potential runtime errors during
evaluation.
Introduces the lexer and parser modules, enabling the conversion of
source code into an Abstract Syntax Tree (AST).
This includes:
- Defining token kinds and structures.
- Implementing lexer logic to tokenize input.
- Defining AST node kinds and structures.
- Implementing parser logic to construct the AST from tokens.
- Adding support for basic expressions, lists, keywords, and
identifiers.
- Adding the `lazy_static` dependency for keyword interning.
- Refactoring `Value::Nil` to `Value::Void`.
Sets up the basic structure for the compiler GUI application using
eframe.
This includes the main application loop, a default UI layout with a
source code editor and an output log panel, and the foundational AST
(Abstract Syntax Tree) definitions for types, nodes, and an evaluation
mechanism.