Files
RustAst/src/main.rs
T
Michael Schimmel 49a879045e feat: Add StaticType and type checking
This commit introduces `StaticType` and enhances the `Binder` to perform
basic type checking during the binding phase.

Key changes include:

- **`StaticType` enum:** Represents static types such as `Any`, `Void`,
  `Bool`, `Int`, `Float`, `Text`, `List`, `Record`, and `Function`.
- **`Node<K, T>`:** The generic `Node` now includes a `ty` field to
  store its inferred static type.
- **Binder enhancements:**
    - `CompilerScope` now stores `LocalInfo` containing the variable's
      slot and `StaticType`.
    - `FunctionCompiler` stores upvalues with their associated
      `StaticType`.
    - `Binder::bind` now returns `Node<BoundKind, StaticType>`,
      propagating type information.
    - Type checking is added for `If` conditions and `Assign`
      operations.
    - `Def` nodes now infer and store the type of the defined variable.
- **`Value::static_type()`:** A new method to determine the `StaticType`
  of a `Value`.
- **Environment modifications:** `global_names` now stores `(u32,
  StaticType)` to associate global variables with their types.
- **Parser modifications:** The `ty` field of nodes is initialized to
  `()` by default.
- **VM modifications:** `VM::run` and `VM::eval` now operate on
  `Node<BoundKind, StaticType>`.
- **Tests:** Added basic evaluation and type error tests.
  feat: Add StaticType and type checking

Introduces `StaticType` enum and integrates it into the AST. The binder
now performs type checking during compilation, ensuring that expressions
conform to expected types, especially for control flow structures like
`if`. This lays the groundwork for static type analysis and error
reporting.
2026-02-17 11:54:52 +01:00

150 lines
4.6 KiB
Rust

use eframe::egui;
use crate::ast::environment::Environment;
pub mod ast;
fn main() -> eframe::Result {
let options = eframe::NativeOptions {
viewport: egui::ViewportBuilder::default().with_inner_size([800.0, 600.0]),
..Default::default()
};
eframe::run_native(
"Compiler GUI",
options,
Box::new(|_cc| Ok(Box::new(CompilerApp::default()))),
)
}
struct CompilerApp {
source_code: String,
output_log: String,
env: Environment,
is_first_frame: bool,
}
impl Default for CompilerApp {
fn default() -> Self {
Self {
source_code: String::new(),
output_log: String::from("Ready to compile..."),
env: Environment::new(),
is_first_frame: true,
}
}
}
impl CompilerApp {
fn compile(&mut self) {
match self.env.run_script(&self.source_code) {
Ok(result) => {
self.output_log = format!(
"Execution Successful.\nResult: {}\n\nFinished at {:?}",
result,
std::time::SystemTime::now(),
);
}
Err(e) => {
self.output_log = format!("Error: {}", e);
}
}
}
}
impl eframe::App for CompilerApp {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
// Bottom Panel: Output Log & Controls (Resizable)
egui::TopBottomPanel::bottom("bottom_panel")
.resizable(true)
.min_height(150.0)
.default_height(250.0)
.show(ctx, |ui| {
ui.add_space(5.0);
// Compile Button (at the top of the bottom panel)
if ui.button("Compile").clicked() {
self.compile();
}
ui.add_space(5.0);
ui.separator();
ui.label("Output / Logs:");
// Log Output Area
egui::ScrollArea::vertical()
.id_salt("output_log_scroll")
.show(ui, |ui| {
ui.add_sized(
ui.available_size(),
egui::TextEdit::multiline(&mut self.output_log)
.font(egui::TextStyle::Monospace)
.desired_width(f32::INFINITY)
.interactive(false), // Read-only
);
});
});
// Central Panel: Source Code Editor (Fills remaining space)
egui::CentralPanel::default().show(ctx, |ui| {
ui.heading("Source Code Editor");
ui.label("Input Source:");
let editor_id = ui.id().with("source_code_editor");
// Handle Shift+Enter shortcut BEFORE the editor handles it
let shortcut = egui::KeyboardShortcut::new(egui::Modifiers::SHIFT, egui::Key::Enter);
if ui.input_mut(|i| i.consume_shortcut(&shortcut)) {
self.compile();
}
// Set initial focus
if self.is_first_frame {
ui.ctx().memory_mut(|m| m.request_focus(editor_id));
self.is_first_frame = false;
}
egui::ScrollArea::vertical()
.id_salt("source_code_scroll")
.show(ui, |ui| {
ui.add_sized(
ui.available_size(),
egui::TextEdit::multiline(&mut self.source_code)
.id(editor_id)
.font(egui::TextStyle::Monospace)
.desired_width(f32::INFINITY)
.lock_focus(true),
);
});
});
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::ast::types::Value;
#[test]
fn test_basic_eval() {
let env = Environment::new();
let result = env.run_script("(+ 1 2)").unwrap();
if let Value::Int(i) = result {
assert_eq!(i, 3);
} else if let Value::Float(f) = result {
assert_eq!(f, 3.0);
} else {
panic!("Expected number result");
}
}
#[test]
fn test_type_error() {
let env = Environment::new();
// This should fail because 'if' condition must be bool (and currently '+' returns Any/Float/Int)
// Wait, '+' returns Any currently in my registration.
// Let's try something that definitely fails type check.
let result = env.run_script("(if 1 2 3)");
assert!(result.is_err());
assert!(result.unwrap_err().contains("Condition must be boolean"));
}
}