feat(pseudo): add code-explanation-as-pseudocode skill
A user-invoked conversational skill: while active, every reply explains code in commented, human-readable pseudocode instead of prose. Each answer opens with a source-file-and-approximate-line anchor, tags notable steps with reference markers ([1], [A]) the user can point back at, reduces off-topic paths to stubs, omits low-level mechanics unless asked, defaults to the project main entry, and never runs longer than one screen. Dispatches no agents and runs no pipeline; documented in the README as a conversational skill standing outside the pipeline. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -32,6 +32,14 @@ Two further **utility skills** are invoked on demand rather than as
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pipeline phases: `issue` (file or update a tracker item) and `glossary`
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(build or maintain the project glossary — see `docs/glossary-convention.md`).
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One **conversational skill** stands outside the pipeline entirely:
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`pseudo` (typed `/pseudo`) switches replies into commented,
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human-readable pseudocode for explaining code — each answer opens
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with a source-file-and-line anchor, marks notable steps with
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reference markers the user can point back at, reduces the
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irrelevant to stubs, omits low-level mechanics, and never runs
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longer than one screen. It dispatches no agents.
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Vocabulary is configurable. A **cycle** is one round in the
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pipeline graph; your project may call it a *release*, an *epic*,
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or whatever fits, and its sub-unit (the default *iteration*) a
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Reference in New Issue
Block a user