2c6062a53e
The /web/ prefix predated the /api/ split; today it just clutters every URL
without disambiguating anything. All 16 browser routes move to the apex
(/cases, /login, /magic, /events, /audio/...). The 6 /api/* routes are
unchanged. A new /->>/cases redirect closes the apex 404.
The open-redirect guard in magic.rs and case_actions.rs flips from a
positive whitelist (starts_with("/web/")) to a deny-list: same-origin path,
not protocol-relative, not under /api/, no \. The /api/ exclusion is now
load-bearing and covered by tests.
Pre-production: no transition redirects.
423 lines
17 KiB
HTML
423 lines
17 KiB
HTML
{%- import "partials/csrf_field.html" as csrf -%}
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<!DOCTYPE html>
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<html lang="de">
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<head>
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<meta charset="utf-8">
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<title>Doctate — Aufnahmen Fall {{ case_id_short }}</title>
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<style>
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body { font-family: sans-serif; max-width: 900px; margin: 2em auto; padding: 0 1em; }
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header { display: flex; justify-content: space-between; align-items: center; }
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header form { margin: 0; }
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.breadcrumb { display: flex; gap: 0.8em; flex-wrap: wrap; }
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.breadcrumb a { color: #4a90e2; text-decoration: none; }
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.breadcrumb a:hover { text-decoration: underline; }
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.meta { color: #999; font-family: monospace; font-size: 0.8em; margin: 0 0 1em; }
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.recording { margin: 1em 0; padding: 0.7em; border: 1px solid #ddd; border-radius: 4px; }
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.recording.failed-row { background: #fff7f7; border-left: 3px solid #e24a4a; }
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.recording-head { display: flex; align-items: center; gap: 1em; flex-wrap: wrap; }
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.rec-time { font-size: 0.95em; color: #666; }
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.filename { font-family: monospace; font-size: 0.8em; color: #999; }
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.transcript { margin: 0.6em 0 0; padding: 0.6em; background: #f6f6f6; border-radius: 4px; white-space: pre-wrap; font-family: serif; }
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.pending { color: #888; font-style: italic; margin-top: 0.5em; }
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.failed { color: #b00; font-weight: bold; margin-top: 0.5em; }
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.player { display: inline-flex; align-items: center; gap: 0.5em; flex: 1; justify-content: flex-end; }
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.player .play {
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position: relative;
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width: 2em; height: 2em;
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border: 1px solid #bbb; border-radius: 50%;
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background: #fff; cursor: pointer; padding: 0;
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flex-shrink: 0;
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}
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.player .play:hover { background: #f0f0f0; }
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/* Play triangle — pseudo-element via border-trick, font-independent. */
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.player .play::before {
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content: '';
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position: absolute;
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top: 50%; left: 50%;
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width: 0; height: 0;
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border-style: solid;
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border-width: 7px 0 7px 10px;
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border-color: transparent transparent transparent #333;
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transform: translate(-35%, -50%);
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}
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/* Pause — two bars via ::before (reused) + ::after. */
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.player .play.is-pause::before {
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width: 3px; height: 12px;
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border: none;
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background: #333;
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transform: translate(-5px, -50%);
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}
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.player .play.is-pause::after {
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content: '';
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position: absolute;
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top: 50%; left: 50%;
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width: 3px; height: 12px;
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background: #333;
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transform: translate(2px, -50%);
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}
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.player .seek { flex: 1; max-width: 6em; cursor: pointer; }
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.player .time { font-family: monospace; font-size: 0.85em; color: #555; min-width: 5.5em; text-align: right; }
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.header-right { display: flex; align-items: center; gap: 0.8em; }
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.admin-toggle { font-size: 0.85em; color: #666; display: inline-flex; align-items: center; gap: 0.3em; cursor: pointer; user-select: none; }
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html.admin-view-off .admin-only { display: none !important; }
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/* `margin-left: auto` pins the delete control to the row's right edge
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even when the player (the usual `flex: 1` spacer) is hidden during
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the confirm state — prevents the confirm row from collapsing left. */
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.rec-delete-form { margin: 0 0 0 auto; display: inline-flex; align-items: center; }
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.rec-delete-form .delete-btn {
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padding: 0.3em; background: transparent; border: none; color: #888;
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cursor: pointer; display: inline-flex; align-items: center;
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line-height: 0; border-radius: 4px;
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transition: color 0.15s, background 0.15s;
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}
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.rec-delete-form .delete-btn:hover { color: #e24a4a; background: #fff0f0; }
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/* Inline confirmation. Hidden by default; revealed via .is-confirming
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which the JS below toggles on the form. Replaces native confirm(). */
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.rec-delete-form .confirm-row {
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display: none;
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align-items: center;
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gap: 0.4em;
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font-size: 0.9em;
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}
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.rec-delete-form .confirm-row .confirm-label { color: #b00; }
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.rec-delete-form .confirm-row .confirm-btn {
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padding: 0.3em 0.7em;
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background: #e24a4a;
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color: #fff;
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border: 1px solid #c93c3c;
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border-radius: 4px;
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cursor: pointer;
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font: inherit;
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font-size: 0.85em;
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}
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.rec-delete-form .confirm-row .confirm-btn:hover { background: #c93c3c; }
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.rec-delete-form .confirm-row .cancel-btn {
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padding: 0.2em 0.4em;
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background: transparent;
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border: none;
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color: #888;
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cursor: pointer;
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font-size: 1em;
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line-height: 1;
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}
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.rec-delete-form .confirm-row .cancel-btn:hover { color: #333; }
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.rec-delete-form.is-confirming .delete-btn { display: none; }
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.rec-delete-form.is-confirming .confirm-row { display: inline-flex; }
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/* Hide the audio controls while a delete confirmation is open.
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`visibility: hidden` (not `display: none`) keeps the player's
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layout slot — and its height — reserved, so the row doesn't
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shrink. `:has()` reacts to descendant state from the parent. */
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.recording-head:has(.rec-delete-form.is-confirming) .player { visibility: hidden; }
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</style>
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<script>
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try {
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if (localStorage.getItem('admin-view') === 'off') {
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document.documentElement.classList.add('admin-view-off');
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}
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} catch (_) {}
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</script>
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</head>
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<body>
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<header>
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<div class="breadcrumb">
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<a href="/cases">← Fälle</a>
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{% match oneliner %}
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{% when Some with (t) %}
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<a href="/cases/{{ case_id }}">← {{ t }}</a>
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{% when None %}
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<a href="/cases/{{ case_id }}">← Fall</a>
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{% endmatch %}
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</div>
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<div class="header-right">
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{% if is_admin %}<label class="admin-toggle"><input type="checkbox" id="admin-view-toggle"> Admin view</label>{% endif %}
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<form method="post" action="/logout">{% call csrf::field(csrf_token) %}<button type="submit">Logout</button></form>
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</div>
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</header>
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<h1>Aufnahmen</h1>
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{% if is_admin %}<div class="meta admin-only">{{ case_id }}</div>{% endif %}
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{% for rec in recordings %}
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<div class="recording{% if rec.failed %} failed-row{% endif %}">
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<div class="recording-head">
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<time class="rec-time" datetime="{{ rec.recorded_at_iso }}">{{ rec.recorded_at_iso }}</time>
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<div class="player" data-src="/audio/{{ slug }}/{{ case_id }}/{{ rec.filename }}"{% match rec.duration_seconds %}{% when Some with (d) %} data-duration="{{ d }}"{% when None %}{% endmatch %}{% match rec.gain_db %}{% when Some with (g) %} data-gain-db="{{ g }}"{% when None %}{% endmatch %}>
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<button type="button" class="play" aria-label="Abspielen"></button>
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<input type="range" class="seek" min="0" max="1000" value="0" step="1" aria-label="Position">
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<span class="time">0:00 / 0:00</span>
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</div>
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<form method="post" action="/cases/{{ case_id }}/recordings/delete" class="rec-delete-form" data-ts="{{ rec.recorded_at_iso }}">
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{% call csrf::field(csrf_token) %}
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<input type="hidden" name="filename" value="{{ rec.filename }}">
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<button type="submit" class="delete-btn" title="Aufnahme entfernen" aria-label="Aufnahme entfernen"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="16" height="16" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><polyline points="3 6 5 6 21 6"></polyline><path d="M19 6l-1 14a2 2 0 0 1-2 2H8a2 2 0 0 1-2-2L5 6"></path><path d="M10 11v6"></path><path d="M14 11v6"></path><path d="M9 6V4a2 2 0 0 1 2-2h2a2 2 0 0 1 2 2v2"></path></svg></button>
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<span class="confirm-row" role="group" aria-label="Löschen bestätigen">
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<span class="confirm-label">Wirklich löschen?</span>
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<button type="submit" class="confirm-btn">Löschen</button>
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<button type="button" class="cancel-btn" aria-label="Abbrechen">✕</button>
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</span>
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</form>
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</div>
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{% if is_admin %}<div class="filename admin-only">{{ rec.filename }}</div>{% endif %}
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{% if rec.failed %}
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<div class="failed">Transkription fehlgeschlagen</div>
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{% else %}
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{% match rec.transcript %}
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{% when TranscriptState::Content with { text } %}
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<div class="transcript">{{ text }}</div>
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{% when TranscriptState::Silent %}
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<div class="pending">(stille Aufnahme)</div>
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{% when TranscriptState::Pending %}
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{% if transcribe_busy %}
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<div class="pending">Transkription läuft…</div>
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{% else %}
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<div class="pending">Transkription ausstehend.</div>
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{% endif %}
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{% endmatch %}
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{% endif %}
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</div>
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{% endfor %}
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<script>
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{% include "partials/time_format.js" %}
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</script>
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<script>
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(() => {
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const cb = document.getElementById('admin-view-toggle');
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if (cb) {
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cb.checked = !document.documentElement.classList.contains('admin-view-off');
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cb.addEventListener('change', () => {
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const on = cb.checked;
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try { localStorage.setItem('admin-view', on ? 'on' : 'off'); } catch (_) {}
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document.documentElement.classList.toggle('admin-view-off', !on);
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});
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}
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// Render the timestamp in the browser's local timezone using the same
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// "Heute/Gestern/DD.MM.YYYY - HH:MM" format as the case page. Server
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// renders the raw ISO into `datetime=""`; JS replaces the text.
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const formatRec = d => TimeFmt.dateLabel(d) + ' - ' + TimeFmt.timeLabel(d);
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document.querySelectorAll('.rec-time[datetime]').forEach(el => {
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const iso = el.getAttribute('datetime');
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if (!iso) return;
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const d = new Date(iso);
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if (isNaN(d.getTime())) return;
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el.textContent = formatRec(d);
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});
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// Inline two-step confirm before destructive delete: first submit
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// attempt is intercepted and toggles `.is-confirming` (which reveals
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// the inline "Wirklich löschen? [Löschen] [✕]" row); the second
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// submit (now from the explicit confirm button) goes through.
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// Without JS the form submits unconfirmed on first click — same
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// behavior as before; acceptable for an internal tool.
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const closeOtherConfirms = (except) => {
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document.querySelectorAll('.rec-delete-form.is-confirming').forEach(f => {
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if (f !== except) f.classList.remove('is-confirming');
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});
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};
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document.querySelectorAll('.rec-delete-form').forEach(form => {
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form.addEventListener('submit', e => {
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if (!form.classList.contains('is-confirming')) {
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e.preventDefault();
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closeOtherConfirms(form);
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form.classList.add('is-confirming');
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}
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});
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const cancelBtn = form.querySelector('.cancel-btn');
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if (cancelBtn) {
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cancelBtn.addEventListener('click', () => {
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form.classList.remove('is-confirming');
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});
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}
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});
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// Single document-level listener: clicking outside the active confirm
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// closes it. `closest('.rec-delete-form.is-confirming')` returns the
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// form only if the click landed inside the currently-open confirm
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// row, which is the one case we want to keep open.
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document.addEventListener('click', e => {
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const insideConfirming = e.target.closest('.rec-delete-form.is-confirming');
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closeOtherConfirms(insideConfirming);
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});
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const fmtDur = s => {
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if (!isFinite(s) || s < 0) return '0:00';
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const m = Math.floor(s / 60);
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const sec = Math.floor(s % 60);
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return `${m}:${sec.toString().padStart(2, '0')}`;
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};
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// Shared AudioContext for replay-gain. Lazy-created on the first
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// player that actually needs gain (Safari requires user-gesture
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// creation); shared across all players to avoid hitting the
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// per-page context limit. `null` if the browser does not expose
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// an AudioContext at all — falls back to the plain <audio> path.
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let sharedCtx = null;
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const ensureCtx = () => {
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if (!sharedCtx) {
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const Ctx = window.AudioContext || window.webkitAudioContext;
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if (Ctx) sharedCtx = new Ctx();
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}
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if (sharedCtx && sharedCtx.state === 'suspended') {
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// Some Safari builds keep the context suspended even when
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// created from a user gesture. Resume is a no-op when running.
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sharedCtx.resume();
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}
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return sharedCtx;
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};
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document.querySelectorAll('.player').forEach(p => {
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const src = p.dataset.src;
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const btn = p.querySelector('.play');
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const seek = p.querySelector('.seek');
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const timeEl = p.querySelector('.time');
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const initialDuration = parseFloat(p.dataset.duration);
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let audio = null;
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let seeking = false;
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// Pending seek expressed as a fraction of the full length (0..1). Used
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// whenever we can't immediately apply `audio.currentTime` (metadata not
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// yet loaded, or duration unknown at drop time). Cleared in `seeked`,
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// so render() doesn't overwrite the slider with a stale currentTime
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// reading between "set" and "applied".
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let pendingSeek = null;
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let duration = isFinite(initialDuration) ? initialDuration : 0;
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const render = () => {
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const cur = audio ? audio.currentTime : 0;
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const displayTime = pendingSeek !== null ? pendingSeek * duration : cur;
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timeEl.textContent = `${fmtDur(displayTime)} / ${fmtDur(duration)}`;
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if (!seeking && pendingSeek === null) {
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seek.value = duration > 0 ? Math.round((cur / duration) * 1000) : 0;
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}
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};
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render();
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const tryApplyPendingSeek = () => {
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if (!audio || pendingSeek === null) return;
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if (audio.readyState >= 1 && isFinite(audio.duration) && audio.duration > 0) {
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audio.currentTime = pendingSeek * audio.duration;
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// Keep pendingSeek set until `seeked` fires — the browser needs a
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// moment to commit the seek, and any timeupdate in between would
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// otherwise read the old currentTime.
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}
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};
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const ensureAudio = () => {
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if (audio) return audio;
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audio = new Audio(src);
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audio.preload = 'metadata';
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// Replay-gain: route through Web Audio with a GainNode so the
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// recording plays at the consistent target loudness regardless
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// of which client recorded it. `createMediaElementSource`
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// *redirects* the audio element's output through the graph —
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// forgetting the `connect(ctx.destination)` would silence the
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// player. Skipped entirely when gain is 0, missing, or
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// negative (older meta sidecars, silent files, analyze errors)
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// so the default <audio> path still works.
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const gainDb = parseFloat(p.dataset.gainDb);
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if (isFinite(gainDb) && gainDb > 0) {
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const ctx = ensureCtx();
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if (ctx) {
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const mediaSrc = ctx.createMediaElementSource(audio);
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const gainNode = ctx.createGain();
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gainNode.gain.value = Math.pow(10, gainDb / 20);
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mediaSrc.connect(gainNode).connect(ctx.destination);
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}
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}
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audio.addEventListener('loadedmetadata', () => {
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if (isFinite(audio.duration) && audio.duration > 0) duration = audio.duration;
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tryApplyPendingSeek();
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render();
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});
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audio.addEventListener('timeupdate', render);
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audio.addEventListener('seeked', () => {
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pendingSeek = null;
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render();
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});
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audio.addEventListener('ended', () => {
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btn.classList.remove('is-pause');
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btn.setAttribute('aria-label', 'Abspielen');
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audio.currentTime = 0;
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render();
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});
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return audio;
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};
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btn.addEventListener('click', () => {
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const a = ensureAudio();
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if (a.paused) {
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a.play();
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btn.classList.add('is-pause');
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btn.setAttribute('aria-label', 'Pause');
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} else {
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a.pause();
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btn.classList.remove('is-pause');
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btn.setAttribute('aria-label', 'Abspielen');
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}
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});
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seek.addEventListener('input', () => {
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seeking = true;
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if (duration <= 0) return;
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// Live time-label update while dragging (no audio change yet).
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const preview = (parseFloat(seek.value) / 1000) * duration;
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timeEl.textContent = `${fmtDur(preview)} / ${fmtDur(duration)}`;
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});
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seek.addEventListener('change', () => {
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seeking = false;
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const fraction = parseFloat(seek.value) / 1000;
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// Ensure audio exists even if duration is still unknown — this kicks
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// off metadata loading, so loadedmetadata will apply the pending seek.
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ensureAudio();
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pendingSeek = fraction;
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tryApplyPendingSeek();
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render();
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});
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});
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})();
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// Live-update bus with audio-playback protection: only events for THIS
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// case trigger a reload, and if any audio is currently playing, show a
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// dismissible "Updates verfügbar"-banner instead of interrupting playback.
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// The `.play.is-pause` class is set by the player script above while audio
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// plays, so we can probe it via DOM selector without extra wiring.
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(() => {
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const MY_CASE_ID = "{{ case_id }}";
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let timer = null;
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const anyAudioPlaying = () => !!document.querySelector('.player .play.is-pause');
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const showBanner = () => {
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if (document.getElementById('update-banner')) return;
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const b = document.createElement('button');
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b.id = 'update-banner';
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b.type = 'button';
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b.textContent = '\u21bb Aktualisierungen verf\u00fcgbar \u2014 neu laden';
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b.style.cssText = 'position:fixed;bottom:1em;right:1em;z-index:9999;'
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+ 'padding:0.6em 1em;background:#fff3cd;border:1px solid #d39e00;'
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+ 'border-radius:4px;cursor:pointer;font-family:inherit;';
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b.addEventListener('click', () => location.reload());
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document.body.appendChild(b);
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};
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const scheduleReload = () => {
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clearTimeout(timer);
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timer = setTimeout(() => {
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if (anyAudioPlaying()) showBanner();
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else location.reload();
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}, 300);
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};
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|
const es = new EventSource('/events');
|
|
// Release the socket-pool slot on navigation. Without this, Chrome
|
|
// keeps the SSE connection "draining" after unload; six rapid nav
|
|
// cycles exhaust the 6-per-origin pool and stall further requests.
|
|
window.addEventListener('pagehide', () => es.close());
|
|
es.addEventListener('case', (msg) => {
|
|
let evt;
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|
try { evt = JSON.parse(msg.data); } catch (_) { return; }
|
|
if (evt.case_id === MY_CASE_ID) scheduleReload();
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|
});
|
|
})();
|
|
</script>
|
|
</body>
|
|
</html>
|