Files
doctate/server/templates/case_recordings.html
T
Brummel 2c6062a53e refactor: drop /web/ URL prefix from browser routes
The /web/ prefix predated the /api/ split; today it just clutters every URL
without disambiguating anything. All 16 browser routes move to the apex
(/cases, /login, /magic, /events, /audio/...). The 6 /api/* routes are
unchanged. A new /->>/cases redirect closes the apex 404.

The open-redirect guard in magic.rs and case_actions.rs flips from a
positive whitelist (starts_with("/web/")) to a deny-list: same-origin path,
not protocol-relative, not under /api/, no \. The /api/ exclusion is now
load-bearing and covered by tests.

Pre-production: no transition redirects.
2026-05-04 18:36:10 +02:00

423 lines
17 KiB
HTML

{%- import "partials/csrf_field.html" as csrf -%}
<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="utf-8">
<title>Doctate — Aufnahmen Fall {{ case_id_short }}</title>
<style>
body { font-family: sans-serif; max-width: 900px; margin: 2em auto; padding: 0 1em; }
header { display: flex; justify-content: space-between; align-items: center; }
header form { margin: 0; }
.breadcrumb { display: flex; gap: 0.8em; flex-wrap: wrap; }
.breadcrumb a { color: #4a90e2; text-decoration: none; }
.breadcrumb a:hover { text-decoration: underline; }
.meta { color: #999; font-family: monospace; font-size: 0.8em; margin: 0 0 1em; }
.recording { margin: 1em 0; padding: 0.7em; border: 1px solid #ddd; border-radius: 4px; }
.recording.failed-row { background: #fff7f7; border-left: 3px solid #e24a4a; }
.recording-head { display: flex; align-items: center; gap: 1em; flex-wrap: wrap; }
.rec-time { font-size: 0.95em; color: #666; }
.filename { font-family: monospace; font-size: 0.8em; color: #999; }
.transcript { margin: 0.6em 0 0; padding: 0.6em; background: #f6f6f6; border-radius: 4px; white-space: pre-wrap; font-family: serif; }
.pending { color: #888; font-style: italic; margin-top: 0.5em; }
.failed { color: #b00; font-weight: bold; margin-top: 0.5em; }
.player { display: inline-flex; align-items: center; gap: 0.5em; flex: 1; justify-content: flex-end; }
.player .play {
position: relative;
width: 2em; height: 2em;
border: 1px solid #bbb; border-radius: 50%;
background: #fff; cursor: pointer; padding: 0;
flex-shrink: 0;
}
.player .play:hover { background: #f0f0f0; }
/* Play triangle — pseudo-element via border-trick, font-independent. */
.player .play::before {
content: '';
position: absolute;
top: 50%; left: 50%;
width: 0; height: 0;
border-style: solid;
border-width: 7px 0 7px 10px;
border-color: transparent transparent transparent #333;
transform: translate(-35%, -50%);
}
/* Pause — two bars via ::before (reused) + ::after. */
.player .play.is-pause::before {
width: 3px; height: 12px;
border: none;
background: #333;
transform: translate(-5px, -50%);
}
.player .play.is-pause::after {
content: '';
position: absolute;
top: 50%; left: 50%;
width: 3px; height: 12px;
background: #333;
transform: translate(2px, -50%);
}
.player .seek { flex: 1; max-width: 6em; cursor: pointer; }
.player .time { font-family: monospace; font-size: 0.85em; color: #555; min-width: 5.5em; text-align: right; }
.header-right { display: flex; align-items: center; gap: 0.8em; }
.admin-toggle { font-size: 0.85em; color: #666; display: inline-flex; align-items: center; gap: 0.3em; cursor: pointer; user-select: none; }
html.admin-view-off .admin-only { display: none !important; }
/* `margin-left: auto` pins the delete control to the row's right edge
even when the player (the usual `flex: 1` spacer) is hidden during
the confirm state — prevents the confirm row from collapsing left. */
.rec-delete-form { margin: 0 0 0 auto; display: inline-flex; align-items: center; }
.rec-delete-form .delete-btn {
padding: 0.3em; background: transparent; border: none; color: #888;
cursor: pointer; display: inline-flex; align-items: center;
line-height: 0; border-radius: 4px;
transition: color 0.15s, background 0.15s;
}
.rec-delete-form .delete-btn:hover { color: #e24a4a; background: #fff0f0; }
/* Inline confirmation. Hidden by default; revealed via .is-confirming
which the JS below toggles on the form. Replaces native confirm(). */
.rec-delete-form .confirm-row {
display: none;
align-items: center;
gap: 0.4em;
font-size: 0.9em;
}
.rec-delete-form .confirm-row .confirm-label { color: #b00; }
.rec-delete-form .confirm-row .confirm-btn {
padding: 0.3em 0.7em;
background: #e24a4a;
color: #fff;
border: 1px solid #c93c3c;
border-radius: 4px;
cursor: pointer;
font: inherit;
font-size: 0.85em;
}
.rec-delete-form .confirm-row .confirm-btn:hover { background: #c93c3c; }
.rec-delete-form .confirm-row .cancel-btn {
padding: 0.2em 0.4em;
background: transparent;
border: none;
color: #888;
cursor: pointer;
font-size: 1em;
line-height: 1;
}
.rec-delete-form .confirm-row .cancel-btn:hover { color: #333; }
.rec-delete-form.is-confirming .delete-btn { display: none; }
.rec-delete-form.is-confirming .confirm-row { display: inline-flex; }
/* Hide the audio controls while a delete confirmation is open.
`visibility: hidden` (not `display: none`) keeps the player's
layout slot — and its height — reserved, so the row doesn't
shrink. `:has()` reacts to descendant state from the parent. */
.recording-head:has(.rec-delete-form.is-confirming) .player { visibility: hidden; }
</style>
<script>
try {
if (localStorage.getItem('admin-view') === 'off') {
document.documentElement.classList.add('admin-view-off');
}
} catch (_) {}
</script>
</head>
<body>
<header>
<div class="breadcrumb">
<a href="/cases">&larr; Fälle</a>
{% match oneliner %}
{% when Some with (t) %}
<a href="/cases/{{ case_id }}">&larr; {{ t }}</a>
{% when None %}
<a href="/cases/{{ case_id }}">&larr; Fall</a>
{% endmatch %}
</div>
<div class="header-right">
{% if is_admin %}<label class="admin-toggle"><input type="checkbox" id="admin-view-toggle"> Admin view</label>{% endif %}
<form method="post" action="/logout">{% call csrf::field(csrf_token) %}<button type="submit">Logout</button></form>
</div>
</header>
<h1>Aufnahmen</h1>
{% if is_admin %}<div class="meta admin-only">{{ case_id }}</div>{% endif %}
{% for rec in recordings %}
<div class="recording{% if rec.failed %} failed-row{% endif %}">
<div class="recording-head">
<time class="rec-time" datetime="{{ rec.recorded_at_iso }}">{{ rec.recorded_at_iso }}</time>
<div class="player" data-src="/audio/{{ slug }}/{{ case_id }}/{{ rec.filename }}"{% match rec.duration_seconds %}{% when Some with (d) %} data-duration="{{ d }}"{% when None %}{% endmatch %}{% match rec.gain_db %}{% when Some with (g) %} data-gain-db="{{ g }}"{% when None %}{% endmatch %}>
<button type="button" class="play" aria-label="Abspielen"></button>
<input type="range" class="seek" min="0" max="1000" value="0" step="1" aria-label="Position">
<span class="time">0:00 / 0:00</span>
</div>
<form method="post" action="/cases/{{ case_id }}/recordings/delete" class="rec-delete-form" data-ts="{{ rec.recorded_at_iso }}">
{% call csrf::field(csrf_token) %}
<input type="hidden" name="filename" value="{{ rec.filename }}">
<button type="submit" class="delete-btn" title="Aufnahme entfernen" aria-label="Aufnahme entfernen"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="16" height="16" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><polyline points="3 6 5 6 21 6"></polyline><path d="M19 6l-1 14a2 2 0 0 1-2 2H8a2 2 0 0 1-2-2L5 6"></path><path d="M10 11v6"></path><path d="M14 11v6"></path><path d="M9 6V4a2 2 0 0 1 2-2h2a2 2 0 0 1 2 2v2"></path></svg></button>
<span class="confirm-row" role="group" aria-label="Löschen bestätigen">
<span class="confirm-label">Wirklich löschen?</span>
<button type="submit" class="confirm-btn">Löschen</button>
<button type="button" class="cancel-btn" aria-label="Abbrechen"></button>
</span>
</form>
</div>
{% if is_admin %}<div class="filename admin-only">{{ rec.filename }}</div>{% endif %}
{% if rec.failed %}
<div class="failed">Transkription fehlgeschlagen</div>
{% else %}
{% match rec.transcript %}
{% when TranscriptState::Content with { text } %}
<div class="transcript">{{ text }}</div>
{% when TranscriptState::Silent %}
<div class="pending">(stille Aufnahme)</div>
{% when TranscriptState::Pending %}
{% if transcribe_busy %}
<div class="pending">Transkription läuft…</div>
{% else %}
<div class="pending">Transkription ausstehend.</div>
{% endif %}
{% endmatch %}
{% endif %}
</div>
{% endfor %}
<script>
{% include "partials/time_format.js" %}
</script>
<script>
(() => {
const cb = document.getElementById('admin-view-toggle');
if (cb) {
cb.checked = !document.documentElement.classList.contains('admin-view-off');
cb.addEventListener('change', () => {
const on = cb.checked;
try { localStorage.setItem('admin-view', on ? 'on' : 'off'); } catch (_) {}
document.documentElement.classList.toggle('admin-view-off', !on);
});
}
// Render the timestamp in the browser's local timezone using the same
// "Heute/Gestern/DD.MM.YYYY - HH:MM" format as the case page. Server
// renders the raw ISO into `datetime=""`; JS replaces the text.
const formatRec = d => TimeFmt.dateLabel(d) + ' - ' + TimeFmt.timeLabel(d);
document.querySelectorAll('.rec-time[datetime]').forEach(el => {
const iso = el.getAttribute('datetime');
if (!iso) return;
const d = new Date(iso);
if (isNaN(d.getTime())) return;
el.textContent = formatRec(d);
});
// Inline two-step confirm before destructive delete: first submit
// attempt is intercepted and toggles `.is-confirming` (which reveals
// the inline "Wirklich löschen? [Löschen] [✕]" row); the second
// submit (now from the explicit confirm button) goes through.
// Without JS the form submits unconfirmed on first click — same
// behavior as before; acceptable for an internal tool.
const closeOtherConfirms = (except) => {
document.querySelectorAll('.rec-delete-form.is-confirming').forEach(f => {
if (f !== except) f.classList.remove('is-confirming');
});
};
document.querySelectorAll('.rec-delete-form').forEach(form => {
form.addEventListener('submit', e => {
if (!form.classList.contains('is-confirming')) {
e.preventDefault();
closeOtherConfirms(form);
form.classList.add('is-confirming');
}
});
const cancelBtn = form.querySelector('.cancel-btn');
if (cancelBtn) {
cancelBtn.addEventListener('click', () => {
form.classList.remove('is-confirming');
});
}
});
// Single document-level listener: clicking outside the active confirm
// closes it. `closest('.rec-delete-form.is-confirming')` returns the
// form only if the click landed inside the currently-open confirm
// row, which is the one case we want to keep open.
document.addEventListener('click', e => {
const insideConfirming = e.target.closest('.rec-delete-form.is-confirming');
closeOtherConfirms(insideConfirming);
});
const fmtDur = s => {
if (!isFinite(s) || s < 0) return '0:00';
const m = Math.floor(s / 60);
const sec = Math.floor(s % 60);
return `${m}:${sec.toString().padStart(2, '0')}`;
};
// Shared AudioContext for replay-gain. Lazy-created on the first
// player that actually needs gain (Safari requires user-gesture
// creation); shared across all players to avoid hitting the
// per-page context limit. `null` if the browser does not expose
// an AudioContext at all — falls back to the plain <audio> path.
let sharedCtx = null;
const ensureCtx = () => {
if (!sharedCtx) {
const Ctx = window.AudioContext || window.webkitAudioContext;
if (Ctx) sharedCtx = new Ctx();
}
if (sharedCtx && sharedCtx.state === 'suspended') {
// Some Safari builds keep the context suspended even when
// created from a user gesture. Resume is a no-op when running.
sharedCtx.resume();
}
return sharedCtx;
};
document.querySelectorAll('.player').forEach(p => {
const src = p.dataset.src;
const btn = p.querySelector('.play');
const seek = p.querySelector('.seek');
const timeEl = p.querySelector('.time');
const initialDuration = parseFloat(p.dataset.duration);
let audio = null;
let seeking = false;
// Pending seek expressed as a fraction of the full length (0..1). Used
// whenever we can't immediately apply `audio.currentTime` (metadata not
// yet loaded, or duration unknown at drop time). Cleared in `seeked`,
// so render() doesn't overwrite the slider with a stale currentTime
// reading between "set" and "applied".
let pendingSeek = null;
let duration = isFinite(initialDuration) ? initialDuration : 0;
const render = () => {
const cur = audio ? audio.currentTime : 0;
const displayTime = pendingSeek !== null ? pendingSeek * duration : cur;
timeEl.textContent = `${fmtDur(displayTime)} / ${fmtDur(duration)}`;
if (!seeking && pendingSeek === null) {
seek.value = duration > 0 ? Math.round((cur / duration) * 1000) : 0;
}
};
render();
const tryApplyPendingSeek = () => {
if (!audio || pendingSeek === null) return;
if (audio.readyState >= 1 && isFinite(audio.duration) && audio.duration > 0) {
audio.currentTime = pendingSeek * audio.duration;
// Keep pendingSeek set until `seeked` fires — the browser needs a
// moment to commit the seek, and any timeupdate in between would
// otherwise read the old currentTime.
}
};
const ensureAudio = () => {
if (audio) return audio;
audio = new Audio(src);
audio.preload = 'metadata';
// Replay-gain: route through Web Audio with a GainNode so the
// recording plays at the consistent target loudness regardless
// of which client recorded it. `createMediaElementSource`
// *redirects* the audio element's output through the graph —
// forgetting the `connect(ctx.destination)` would silence the
// player. Skipped entirely when gain is 0, missing, or
// negative (older meta sidecars, silent files, analyze errors)
// so the default <audio> path still works.
const gainDb = parseFloat(p.dataset.gainDb);
if (isFinite(gainDb) && gainDb > 0) {
const ctx = ensureCtx();
if (ctx) {
const mediaSrc = ctx.createMediaElementSource(audio);
const gainNode = ctx.createGain();
gainNode.gain.value = Math.pow(10, gainDb / 20);
mediaSrc.connect(gainNode).connect(ctx.destination);
}
}
audio.addEventListener('loadedmetadata', () => {
if (isFinite(audio.duration) && audio.duration > 0) duration = audio.duration;
tryApplyPendingSeek();
render();
});
audio.addEventListener('timeupdate', render);
audio.addEventListener('seeked', () => {
pendingSeek = null;
render();
});
audio.addEventListener('ended', () => {
btn.classList.remove('is-pause');
btn.setAttribute('aria-label', 'Abspielen');
audio.currentTime = 0;
render();
});
return audio;
};
btn.addEventListener('click', () => {
const a = ensureAudio();
if (a.paused) {
a.play();
btn.classList.add('is-pause');
btn.setAttribute('aria-label', 'Pause');
} else {
a.pause();
btn.classList.remove('is-pause');
btn.setAttribute('aria-label', 'Abspielen');
}
});
seek.addEventListener('input', () => {
seeking = true;
if (duration <= 0) return;
// Live time-label update while dragging (no audio change yet).
const preview = (parseFloat(seek.value) / 1000) * duration;
timeEl.textContent = `${fmtDur(preview)} / ${fmtDur(duration)}`;
});
seek.addEventListener('change', () => {
seeking = false;
const fraction = parseFloat(seek.value) / 1000;
// Ensure audio exists even if duration is still unknown — this kicks
// off metadata loading, so loadedmetadata will apply the pending seek.
ensureAudio();
pendingSeek = fraction;
tryApplyPendingSeek();
render();
});
});
})();
// Live-update bus with audio-playback protection: only events for THIS
// case trigger a reload, and if any audio is currently playing, show a
// dismissible "Updates verfügbar"-banner instead of interrupting playback.
// The `.play.is-pause` class is set by the player script above while audio
// plays, so we can probe it via DOM selector without extra wiring.
(() => {
const MY_CASE_ID = "{{ case_id }}";
let timer = null;
const anyAudioPlaying = () => !!document.querySelector('.player .play.is-pause');
const showBanner = () => {
if (document.getElementById('update-banner')) return;
const b = document.createElement('button');
b.id = 'update-banner';
b.type = 'button';
b.textContent = '\u21bb Aktualisierungen verf\u00fcgbar \u2014 neu laden';
b.style.cssText = 'position:fixed;bottom:1em;right:1em;z-index:9999;'
+ 'padding:0.6em 1em;background:#fff3cd;border:1px solid #d39e00;'
+ 'border-radius:4px;cursor:pointer;font-family:inherit;';
b.addEventListener('click', () => location.reload());
document.body.appendChild(b);
};
const scheduleReload = () => {
clearTimeout(timer);
timer = setTimeout(() => {
if (anyAudioPlaying()) showBanner();
else location.reload();
}, 300);
};
const es = new EventSource('/events');
// Release the socket-pool slot on navigation. Without this, Chrome
// keeps the SSE connection "draining" after unload; six rapid nav
// cycles exhaust the 6-per-origin pool and stall further requests.
window.addEventListener('pagehide', () => es.close());
es.addEventListener('case', (msg) => {
let evt;
try { evt = JSON.parse(msg.data); } catch (_) { return; }
if (evt.case_id === MY_CASE_ID) scheduleReload();
});
})();
</script>
</body>
</html>