feat(aura-std): And — bool->bool conjunction

Stateless bool x bool -> bool, out = (a && b). Computes entry = breakout &&
isBar3 in the session-breakout strategy. The bool-input twin of Gt; seed of the
logic family (Or/Not are separate node types, the operator is topology, never a
swept param). Build-step 3 of milestone 'Strategy node vocabulary I'.

closes #86
This commit is contained in:
2026-06-17 16:57:15 +02:00
parent 4ade475dc3
commit 657bdf5c22
2 changed files with 128 additions and 0 deletions
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@@ -0,0 +1,126 @@
//! `And` — a stateless `bool × bool -> bool` conjunction: `out = (a && b)`.
//!
//! The **bool-input twin** of `Gt` (which *emits* a bool from two `f64` legs);
//! `And` *consumes* two bools and ANDs them. Its purpose in the session-breakout
//! strategy is `entry = breakout && isBar3`: a fresh-15m-close breakout that
//! lands exactly on the third bar of the session.
//!
//! The **seed of the logic family** — `Or` and `Not` would each be their own
//! node type, never a swept op param (the operator is topology, like the
//! relational comparators). Two `bool` inputs (`Firing::Any`), one `bool`
//! output, allocation-free on the hot path (the single-cell output buffer is
//! sized once at construction, C7).
use aura_core::{Cell, Ctx, FieldSpec, Firing, Node, NodeSchema, PortSpec, PrimitiveBuilder, ScalarKind};
/// Stateless `bool × bool -> bool` conjunction: emits `a && b` each cycle.
/// Emits `None` until **both** inputs have a value (warm-up gate, C8).
pub struct And {
out: [Cell; 1],
}
impl And {
/// Build an `And` node.
pub fn new() -> Self {
Self { out: [Cell::from_bool(false)] }
}
/// The param-generic recipe for a blueprint primitive: paramless, builds
/// through `And::new`.
pub fn builder() -> PrimitiveBuilder {
PrimitiveBuilder::new(
"And",
NodeSchema {
inputs: vec![
PortSpec { kind: ScalarKind::Bool, firing: Firing::Any, name: "a".into() },
PortSpec { kind: ScalarKind::Bool, firing: Firing::Any, name: "b".into() },
],
output: vec![FieldSpec { name: "value".into(), kind: ScalarKind::Bool }],
params: vec![],
},
|_| Box::new(And::new()),
)
}
}
impl Default for And {
fn default() -> Self {
Self::new()
}
}
impl Node for And {
fn lookbacks(&self) -> Vec<usize> {
vec![1, 1]
}
fn eval(&mut self, ctx: Ctx<'_>) -> Option<&[Cell]> {
let a = ctx.bool_in(0);
let b = ctx.bool_in(1);
if a.is_empty() || b.is_empty() {
return None; // not yet warmed up — both legs required (C8 filter)
}
self.out[0] = Cell::from_bool(a[0] && b[0]);
Some(&self.out)
}
fn label(&self) -> String {
"And".to_string()
}
}
#[cfg(test)]
mod tests {
use super::*;
use aura_core::{AnyColumn, Scalar, Timestamp};
#[test]
fn and_is_conjunction_once_both_inputs_present() {
// The core property: out == (a && b). The full truth table is pinned —
// true exactly when BOTH legs are true, false on every other row. This is
// what makes `entry = breakout && isBar3` fire only on a breakout that
// lands on the third bar.
let mut node = And::new();
let mut inputs = vec![
AnyColumn::with_capacity(ScalarKind::Bool, 1),
AnyColumn::with_capacity(ScalarKind::Bool, 1),
];
let a_feed = [false, true, false, true];
let b_feed = [false, false, true, true];
// F,F T,F F,T T,T
let expect = [false, false, false, true];
for ((av, bv), want) in a_feed.iter().zip(b_feed.iter()).zip(expect) {
inputs[0].push(Scalar::bool(*av)).unwrap();
inputs[1].push(Scalar::bool(*bv)).unwrap();
let got = node.eval(Ctx::new(&inputs, Timestamp(0)));
assert_eq!(got, Some([Cell::from_bool(want)].as_slice()));
}
}
#[test]
fn and_is_none_until_both_inputs_present() {
// Both-inputs warm-up gate (C8), like `Gt`: only one leg present -> None.
let mut node = And::new();
let mut inputs = vec![
AnyColumn::with_capacity(ScalarKind::Bool, 1),
AnyColumn::with_capacity(ScalarKind::Bool, 1),
];
// only input 0 present -> None
inputs[0].push(Scalar::bool(true)).unwrap();
assert_eq!(node.eval(Ctx::new(&inputs, Timestamp(0))), None);
// both present -> the conjunction (true && true == true)
inputs[1].push(Scalar::bool(true)).unwrap();
assert_eq!(node.eval(Ctx::new(&inputs, Timestamp(0))), Some([Cell::from_bool(true)].as_slice()));
}
#[test]
fn input_slots_are_named_a_b() {
let a = And::builder();
let names: Vec<&str> = a.schema().inputs.iter().map(|p| p.name.as_str()).collect();
assert_eq!(names, ["a", "b"]);
}
}
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//! average — a worked producer node proving the `aura-core` `Node` contract.
mod add;
mod and;
mod ema;
mod eqconst;
mod exposure;
@@ -26,6 +27,7 @@ mod sim_broker;
mod sma;
mod sub;
pub use add::Add;
pub use and::And;
pub use ema::Ema;
pub use eqconst::EqConst;
pub use exposure::Exposure;