Refactoring Binder
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+17
-16
@@ -75,12 +75,12 @@ type
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function GetSlotCount: Integer;
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function GetSymbols: TDictionary<string, Integer>;
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public
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constructor Create(AParent: IScopeDescriptor);
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constructor Create(const AParent: IScopeDescriptor);
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destructor Destroy; override;
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function Define(const Name: string): Integer;
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function FindSymbol(const Name: string; out Depth, Index: Integer): Boolean;
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function CreateScope(const AParent: IExecutionScope): IExecutionScope;
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procedure PopulateFromScope(const AScope: IExecutionScope);
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function CreateScope(const Parent: IExecutionScope): IExecutionScope;
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procedure PopulateFromScope(Scope: TExecutionScope);
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property Symbols: TDictionary<string, Integer> read FSymbols;
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end;
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@@ -140,8 +140,9 @@ class function TAstBinder.CreateDescriptor(const Scope: IExecutionScope): IScope
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begin
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if Scope is TExecutionScope then
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begin
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Result := TScopeDescriptor.Create(CreateDescriptor(Scope.Parent));
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(Result as TScopeDescriptor).PopulateFromScope(Scope);
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var res := TScopeDescriptor.Create(CreateDescriptor(Scope.Parent));
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res.PopulateFromScope(Scope as TExecutionScope);
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Result := res;
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end
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else
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Result := TScopeDescriptor.Create(nil);
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@@ -216,7 +217,7 @@ begin
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if identNode.Address.Kind <> akUnresolved then
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Exit;
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if (FCurrentDescriptor as TScopeDescriptor).FindSymbol(identNode.Name, depth, idx) then
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if FCurrentDescriptor.FindSymbol(identNode.Name, depth, idx) then
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begin
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if (depth > 0) and (FUpvalueStack.Count > 0) then
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begin
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@@ -346,7 +347,7 @@ end;
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{ TScopeDescriptor }
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constructor TScopeDescriptor.Create(AParent: IScopeDescriptor);
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constructor TScopeDescriptor.Create(const AParent: IScopeDescriptor);
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begin
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inherited Create;
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FParent := AParent;
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@@ -367,16 +368,16 @@ end;
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function TScopeDescriptor.FindSymbol(const Name: string; out Depth, Index: Integer): Boolean;
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var
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currentDescriptor: IScopeDescriptor;
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currentDescriptor: TScopeDescriptor;
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begin
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Depth := 0;
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currentDescriptor := Self;
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while Assigned(currentDescriptor) do
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while currentDescriptor <> nil do
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begin
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if (currentDescriptor as TScopeDescriptor).FSymbols.TryGetValue(Name, Index) then
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Exit(True);
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if currentDescriptor.FSymbols.TryGetValue(Name, Index) then
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exit(true);
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inc(Depth);
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currentDescriptor := currentDescriptor.Parent;
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currentDescriptor := currentDescriptor.FParent as TScopeDescriptor;
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end;
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Result := False;
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end;
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@@ -396,14 +397,14 @@ begin
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Result := FSymbols;
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end;
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function TScopeDescriptor.CreateScope(const AParent: IExecutionScope): IExecutionScope;
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function TScopeDescriptor.CreateScope(const Parent: IExecutionScope): IExecutionScope;
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begin
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Result := TExecutionScope.Create(AParent, Self, nil);
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Result := TExecutionScope.Create(Parent, Self, nil);
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end;
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procedure TScopeDescriptor.PopulateFromScope(const AScope: IExecutionScope);
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procedure TScopeDescriptor.PopulateFromScope(Scope: TExecutionScope);
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begin
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for var pair in (AScope as TExecutionScope).NameToIndex do
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for var pair in Scope.NameToIndex do
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if not FSymbols.ContainsKey(pair.Key) then
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FSymbols.Add(pair.Key, pair.Value);
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end;
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@@ -78,6 +78,7 @@ type
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{$endregion}
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function CreateScope(const AParent: IExecutionScope): IExecutionScope;
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function Define(const Name: string): Integer;
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function FindSymbol(const Name: string; out Depth, Index: Integer): Boolean;
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property Parent: IScopeDescriptor read GetParent;
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property SlotCount: Integer read GetSlotCount;
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property Symbols: TDictionary<string, Integer> read GetSymbols;
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