Refactoring TFuture
This commit is contained in:
@@ -37,7 +37,7 @@ constructor TMycInitStateFuncFuture<T>.Create( const ATaskManager: IMycTaskManag
|
||||
begin
|
||||
inherited Create;
|
||||
|
||||
FDone := State.CreateLatch( 1 );
|
||||
FDone := TState.CreateLatch( 1 );
|
||||
|
||||
// Subscribe the job execution to AGate.
|
||||
// The job will run when AGate notifies the subscriber returned by Run.
|
||||
|
||||
@@ -138,6 +138,8 @@ begin
|
||||
end;
|
||||
for var i := 0 to High(FWorkThreads) do
|
||||
FWorkThreads[i].Start;
|
||||
|
||||
FWaitSemaphores.Push( TSemaphore.Create(nil, 0, 1, '') );
|
||||
end;
|
||||
|
||||
destructor TMycTaskFactory.Destroy;
|
||||
@@ -147,6 +149,9 @@ begin
|
||||
for var i := High(FWorkThreads) downto 0 do
|
||||
FWorkThreads[i].Free;
|
||||
|
||||
if Assigned(FException) then
|
||||
FException.Free;
|
||||
|
||||
FWorkGate.Free;
|
||||
FWorkStack.Clear;
|
||||
inherited Destroy;
|
||||
|
||||
+15
-15
@@ -19,7 +19,7 @@ type
|
||||
property Done: IMycState read GetDone;
|
||||
end;
|
||||
|
||||
Future<T> = record
|
||||
TFuture<T> = record
|
||||
strict private
|
||||
FFuture: IMycFuture<T>;
|
||||
function GetDone: IMycState; inline;
|
||||
@@ -30,8 +30,8 @@ type
|
||||
|
||||
public
|
||||
constructor Create(const AFuture: IMycFuture<T>);
|
||||
class operator Implicit(const A: IMycFuture<T>): Future<T>; overload;
|
||||
class operator Implicit(const A: Future<T>): IMycFuture<T>; overload;
|
||||
class operator Implicit(const A: IMycFuture<T>): TFuture<T>; overload;
|
||||
class operator Implicit(const A: TFuture<T>): IMycFuture<T>; overload;
|
||||
|
||||
class function Construct(const Proc: TFunc<T>): IMycFuture<T>; overload; static;
|
||||
class function Construct(const Gate: IMycState; const Proc: TFunc<T>): IMycFuture<T>; overload; static;
|
||||
@@ -49,64 +49,64 @@ implementation
|
||||
uses
|
||||
Myc.Core.Futures, Myc.Core.Tasks;
|
||||
|
||||
constructor Future<T>.Create(const AFuture: IMycFuture<T>);
|
||||
constructor TFuture<T>.Create(const AFuture: IMycFuture<T>);
|
||||
begin
|
||||
FFuture := AFuture;
|
||||
end;
|
||||
|
||||
class constructor Future<T>.CreateClass;
|
||||
class constructor TFuture<T>.CreateClass;
|
||||
begin
|
||||
TMycTaskFactory.AquireTaskManager;
|
||||
end;
|
||||
|
||||
class destructor Future<T>.DestroyClass;
|
||||
class destructor TFuture<T>.DestroyClass;
|
||||
begin
|
||||
TMycTaskFactory.ReleaseTaskManager;
|
||||
end;
|
||||
|
||||
function Future<T>.Chain<S>(const Proc: TFunc<T, S>): IMycFuture<S>;
|
||||
function TFuture<T>.Chain<S>(const Proc: TFunc<T, S>): IMycFuture<S>;
|
||||
begin
|
||||
var Cap := FFuture;
|
||||
|
||||
Result := Future<S>.Construct( FFuture.Done,
|
||||
Result := TFuture<S>.Construct( FFuture.Done,
|
||||
function: S
|
||||
begin
|
||||
Result := Proc( Cap.Result );
|
||||
end );
|
||||
end;
|
||||
|
||||
class function Future<T>.Construct(const Proc: TFunc<T>): IMycFuture<T>;
|
||||
class function TFuture<T>.Construct(const Proc: TFunc<T>): IMycFuture<T>;
|
||||
begin
|
||||
Result := TMycInitStateFuncFuture<T>.Create( TaskManager, nil, Proc );
|
||||
end;
|
||||
|
||||
class function Future<T>.Construct(const Gate: IMycState; const Proc: TFunc<T>): IMycFuture<T>;
|
||||
class function TFuture<T>.Construct(const Gate: IMycState; const Proc: TFunc<T>): IMycFuture<T>;
|
||||
begin
|
||||
Result := TMycInitStateFuncFuture<T>.Create( TaskManager, Gate, Proc );
|
||||
end;
|
||||
|
||||
function Future<T>.GetDone: IMycState;
|
||||
function TFuture<T>.GetDone: IMycState;
|
||||
begin
|
||||
Result := FFuture.Done;
|
||||
end;
|
||||
|
||||
function Future<T>.GetResult: T;
|
||||
function TFuture<T>.GetResult: T;
|
||||
begin
|
||||
Result := FFuture.Result;
|
||||
end;
|
||||
|
||||
function Future<T>.WaitFor: T;
|
||||
function TFuture<T>.WaitFor: T;
|
||||
begin
|
||||
TaskManager.WaitFor( FFuture.Done );
|
||||
Result := FFuture.Result;
|
||||
end;
|
||||
|
||||
class operator Future<T>.Implicit(const A: IMycFuture<T>): Future<T>;
|
||||
class operator TFuture<T>.Implicit(const A: IMycFuture<T>): TFuture<T>;
|
||||
begin
|
||||
Result.Create( A );
|
||||
end;
|
||||
|
||||
class operator Future<T>.Implicit(const A: Future<T>): IMycFuture<T>;
|
||||
class operator TFuture<T>.Implicit(const A: TFuture<T>): IMycFuture<T>;
|
||||
begin
|
||||
Result := A.FFuture;
|
||||
end;
|
||||
|
||||
+38
-17
@@ -7,7 +7,7 @@ uses
|
||||
|
||||
type
|
||||
IMycSubscriber = interface
|
||||
// Interface for an entity that can be notified by a State or State.
|
||||
// Interface for an entity that can be notified by a TState or TState.
|
||||
// Returns true if this subscriber expects further notifications from the source, false otherwise.
|
||||
function Notify: Boolean;
|
||||
end;
|
||||
@@ -21,21 +21,21 @@ type
|
||||
function GetState: IMycState;
|
||||
public
|
||||
constructor Create( const AState: IMycState; ATag: Pointer );
|
||||
// Unsubscribes from the associated State.
|
||||
// Unsubscribes from the associated TState.
|
||||
procedure Unsubscribe;
|
||||
class operator Initialize( out Dest: TMycSubscription );
|
||||
property State: IMycState read GetState;
|
||||
property TState: IMycState read GetState;
|
||||
end;
|
||||
|
||||
IMycState = interface
|
||||
// Represents a subscribable state that can be queried.
|
||||
// Represents a subscribable TState that can be queried.
|
||||
{$REGION 'property access'}
|
||||
function GetIsSet: Boolean;
|
||||
{$ENDREGION}
|
||||
// Subscribes a given subscriber to this State.
|
||||
// Subscribes a given subscriber to this TState.
|
||||
function Subscribe( Subscriber: IMycSubscriber ): TMycSubscription;
|
||||
procedure Unsubscribe( Tag: Pointer );
|
||||
// IsSet is true if the state has been reached or the condition is met.
|
||||
// IsSet is true if the TState has been reached or the condition is met.
|
||||
property IsSet: Boolean read GetIsSet;
|
||||
end;
|
||||
|
||||
@@ -48,25 +48,29 @@ type
|
||||
// Inherits IMycSubscriber and State property from IMycFlag. No new members.
|
||||
end;
|
||||
|
||||
// IMycDirty represents a resettable flag, typically indicating if a state is "dirty" (requiring attention) or "clean".
|
||||
// It inherits from IMycFlag, meaning it has a state, can be notified, and subscribed to.
|
||||
// IMycDirty represents a resettable flag, typically indicating if a State is "dirty" (requiring attention) or "clean".
|
||||
// It inherits from IMycFlag, meaning it has a State, can be notified, and subscribed to.
|
||||
IMycDirty = interface( IMycSubscriber )
|
||||
// Provides access to the IMycState interface of the flag.
|
||||
function GetState: IMycState;
|
||||
// Resets the flag to its "clean" (not set / not dirty) state.
|
||||
// Resets the flag to its "clean" (not set / not dirty) State.
|
||||
// Returns true if the flag was actually dirty before this reset, false otherwise.
|
||||
function Reset: Boolean;
|
||||
property State: IMycState read GetState;
|
||||
end;
|
||||
|
||||
State = record
|
||||
TState = record
|
||||
private
|
||||
FState: IMycState;
|
||||
class function GetNull: IMycState; static;
|
||||
public
|
||||
constructor Create(const AState: IMycState);
|
||||
class function CreateLatch( Count: Integer ): IMycLatch; static;
|
||||
class function CreateDirty: IMycDirty; static;
|
||||
class function All( const States: TArray<IMycState> ): IMycState; static;
|
||||
class function Any( const States: TArray<IMycState> ): IMycState; static;
|
||||
class operator Implicit(const A: IMycState): TState; overload;
|
||||
class operator Implicit(const A: TState): IMycState; overload;
|
||||
class property Null: IMycState read GetNull;
|
||||
end;
|
||||
|
||||
@@ -103,14 +107,21 @@ begin
|
||||
Dest.FTag := nil;
|
||||
end;
|
||||
|
||||
{ State }
|
||||
{ TState }
|
||||
|
||||
class function State.CreateLatch( Count: Integer ): IMycLatch;
|
||||
constructor TState.Create(const AState: IMycState);
|
||||
begin
|
||||
FState := AState;
|
||||
if not Assigned(FState) then
|
||||
FState := TMycState.Null;
|
||||
end;
|
||||
|
||||
class function TState.CreateLatch( Count: Integer ): IMycLatch;
|
||||
begin
|
||||
Result := TMycLatch.CreateLatch( Count );
|
||||
end;
|
||||
|
||||
class function State.All( const States: TArray<IMycState> ): IMycState;
|
||||
class function TState.All( const States: TArray<IMycState> ): IMycState;
|
||||
var
|
||||
Latch: IMycLatch;
|
||||
begin
|
||||
@@ -120,13 +131,13 @@ begin
|
||||
Result := Latch.State;
|
||||
end;
|
||||
|
||||
class function State.Any( const States: TArray<IMycState> ): IMycState;
|
||||
class function TState.Any( const States: TArray<IMycState> ): IMycState;
|
||||
var
|
||||
Latch: IMycLatch;
|
||||
begin
|
||||
if Length( States ) = 0 then
|
||||
begin
|
||||
Result := State.Null;
|
||||
Result := TState.Null;
|
||||
end
|
||||
else
|
||||
begin
|
||||
@@ -137,14 +148,24 @@ begin
|
||||
end;
|
||||
end;
|
||||
|
||||
class function State.CreateDirty: IMycDirty;
|
||||
class function TState.CreateDirty: IMycDirty;
|
||||
begin
|
||||
Result := TMycDirty.CreateDirty;
|
||||
end;
|
||||
|
||||
class function State.GetNull: IMycState;
|
||||
class function TState.GetNull: IMycState;
|
||||
begin
|
||||
Result := TMycState.Null;
|
||||
end;
|
||||
|
||||
class operator TState.Implicit(const A: TState): IMycState;
|
||||
begin
|
||||
Result := A.FState;
|
||||
end;
|
||||
|
||||
class operator TState.Implicit(const A: IMycState): TState;
|
||||
begin
|
||||
Result.Create( A );
|
||||
end;
|
||||
|
||||
end.
|
||||
|
||||
@@ -8,6 +8,7 @@ uses
|
||||
|
||||
type
|
||||
IMycTaskManager = interface
|
||||
// TOD Dokumentation
|
||||
function CreateTask( const Gate: IMycState; const Proc: TProc ): TMycSubscription;
|
||||
|
||||
// Waits for the operation associated with State to complete.
|
||||
@@ -21,6 +22,69 @@ type
|
||||
var
|
||||
TaskManager: IMycTaskManager;
|
||||
|
||||
procedure SetupTaskManagerMock;
|
||||
|
||||
implementation
|
||||
|
||||
uses
|
||||
System.Generics.Collections;
|
||||
|
||||
type
|
||||
TMycExecMock = class(TInterfacedObject, IMycSubscriber)
|
||||
private
|
||||
FProc: TProc;
|
||||
public
|
||||
constructor Create(const AProc: TProc);
|
||||
function Notify: Boolean;
|
||||
end;
|
||||
|
||||
TMycTaskManagerMock = class(TInterfacedObject, IMycTaskManager)
|
||||
public
|
||||
// IMycTaskManager
|
||||
function CreateTask(const Gate: IMycState; const Proc: TProc): TMycSubscription;
|
||||
procedure WaitFor(State: IMycState);
|
||||
|
||||
constructor Create;
|
||||
end;
|
||||
|
||||
{ TMycExecMock }
|
||||
|
||||
constructor TMycExecMock.Create(const AProc: TProc);
|
||||
begin
|
||||
inherited Create;
|
||||
FProc := AProc;
|
||||
end;
|
||||
|
||||
function TMycExecMock.Notify: Boolean;
|
||||
begin
|
||||
if Assigned(FProc) then
|
||||
begin
|
||||
FProc();
|
||||
FProc := nil;
|
||||
end;
|
||||
end;
|
||||
|
||||
{ TMycTaskManagerMock }
|
||||
|
||||
constructor TMycTaskManagerMock.Create;
|
||||
begin
|
||||
inherited Create;
|
||||
end;
|
||||
|
||||
function TMycTaskManagerMock.CreateTask(const Gate: IMycState; const Proc: TProc): TMycSubscription;
|
||||
begin
|
||||
var s: IMycState := TState(Gate);
|
||||
Result := s.Subscribe( TMycExecMock.Create( Proc ) );
|
||||
end;
|
||||
|
||||
procedure TMycTaskManagerMock.WaitFor(State: IMycState);
|
||||
begin
|
||||
Assert( State.IsSet );
|
||||
end;
|
||||
|
||||
procedure SetupTaskManagerMock;
|
||||
begin
|
||||
TaskManager := TMycTaskManagerMock.Create;
|
||||
end;
|
||||
|
||||
end.
|
||||
|
||||
Reference in New Issue
Block a user