Refactoring TFuture
This commit is contained in:
+38
-17
@@ -7,7 +7,7 @@ uses
|
||||
|
||||
type
|
||||
IMycSubscriber = interface
|
||||
// Interface for an entity that can be notified by a State or State.
|
||||
// Interface for an entity that can be notified by a TState or TState.
|
||||
// Returns true if this subscriber expects further notifications from the source, false otherwise.
|
||||
function Notify: Boolean;
|
||||
end;
|
||||
@@ -21,21 +21,21 @@ type
|
||||
function GetState: IMycState;
|
||||
public
|
||||
constructor Create( const AState: IMycState; ATag: Pointer );
|
||||
// Unsubscribes from the associated State.
|
||||
// Unsubscribes from the associated TState.
|
||||
procedure Unsubscribe;
|
||||
class operator Initialize( out Dest: TMycSubscription );
|
||||
property State: IMycState read GetState;
|
||||
property TState: IMycState read GetState;
|
||||
end;
|
||||
|
||||
IMycState = interface
|
||||
// Represents a subscribable state that can be queried.
|
||||
// Represents a subscribable TState that can be queried.
|
||||
{$REGION 'property access'}
|
||||
function GetIsSet: Boolean;
|
||||
{$ENDREGION}
|
||||
// Subscribes a given subscriber to this State.
|
||||
// Subscribes a given subscriber to this TState.
|
||||
function Subscribe( Subscriber: IMycSubscriber ): TMycSubscription;
|
||||
procedure Unsubscribe( Tag: Pointer );
|
||||
// IsSet is true if the state has been reached or the condition is met.
|
||||
// IsSet is true if the TState has been reached or the condition is met.
|
||||
property IsSet: Boolean read GetIsSet;
|
||||
end;
|
||||
|
||||
@@ -48,25 +48,29 @@ type
|
||||
// Inherits IMycSubscriber and State property from IMycFlag. No new members.
|
||||
end;
|
||||
|
||||
// IMycDirty represents a resettable flag, typically indicating if a state is "dirty" (requiring attention) or "clean".
|
||||
// It inherits from IMycFlag, meaning it has a state, can be notified, and subscribed to.
|
||||
// IMycDirty represents a resettable flag, typically indicating if a State is "dirty" (requiring attention) or "clean".
|
||||
// It inherits from IMycFlag, meaning it has a State, can be notified, and subscribed to.
|
||||
IMycDirty = interface( IMycSubscriber )
|
||||
// Provides access to the IMycState interface of the flag.
|
||||
function GetState: IMycState;
|
||||
// Resets the flag to its "clean" (not set / not dirty) state.
|
||||
// Resets the flag to its "clean" (not set / not dirty) State.
|
||||
// Returns true if the flag was actually dirty before this reset, false otherwise.
|
||||
function Reset: Boolean;
|
||||
property State: IMycState read GetState;
|
||||
end;
|
||||
|
||||
State = record
|
||||
TState = record
|
||||
private
|
||||
FState: IMycState;
|
||||
class function GetNull: IMycState; static;
|
||||
public
|
||||
constructor Create(const AState: IMycState);
|
||||
class function CreateLatch( Count: Integer ): IMycLatch; static;
|
||||
class function CreateDirty: IMycDirty; static;
|
||||
class function All( const States: TArray<IMycState> ): IMycState; static;
|
||||
class function Any( const States: TArray<IMycState> ): IMycState; static;
|
||||
class operator Implicit(const A: IMycState): TState; overload;
|
||||
class operator Implicit(const A: TState): IMycState; overload;
|
||||
class property Null: IMycState read GetNull;
|
||||
end;
|
||||
|
||||
@@ -103,14 +107,21 @@ begin
|
||||
Dest.FTag := nil;
|
||||
end;
|
||||
|
||||
{ State }
|
||||
{ TState }
|
||||
|
||||
class function State.CreateLatch( Count: Integer ): IMycLatch;
|
||||
constructor TState.Create(const AState: IMycState);
|
||||
begin
|
||||
FState := AState;
|
||||
if not Assigned(FState) then
|
||||
FState := TMycState.Null;
|
||||
end;
|
||||
|
||||
class function TState.CreateLatch( Count: Integer ): IMycLatch;
|
||||
begin
|
||||
Result := TMycLatch.CreateLatch( Count );
|
||||
end;
|
||||
|
||||
class function State.All( const States: TArray<IMycState> ): IMycState;
|
||||
class function TState.All( const States: TArray<IMycState> ): IMycState;
|
||||
var
|
||||
Latch: IMycLatch;
|
||||
begin
|
||||
@@ -120,13 +131,13 @@ begin
|
||||
Result := Latch.State;
|
||||
end;
|
||||
|
||||
class function State.Any( const States: TArray<IMycState> ): IMycState;
|
||||
class function TState.Any( const States: TArray<IMycState> ): IMycState;
|
||||
var
|
||||
Latch: IMycLatch;
|
||||
begin
|
||||
if Length( States ) = 0 then
|
||||
begin
|
||||
Result := State.Null;
|
||||
Result := TState.Null;
|
||||
end
|
||||
else
|
||||
begin
|
||||
@@ -137,14 +148,24 @@ begin
|
||||
end;
|
||||
end;
|
||||
|
||||
class function State.CreateDirty: IMycDirty;
|
||||
class function TState.CreateDirty: IMycDirty;
|
||||
begin
|
||||
Result := TMycDirty.CreateDirty;
|
||||
end;
|
||||
|
||||
class function State.GetNull: IMycState;
|
||||
class function TState.GetNull: IMycState;
|
||||
begin
|
||||
Result := TMycState.Null;
|
||||
end;
|
||||
|
||||
class operator TState.Implicit(const A: TState): IMycState;
|
||||
begin
|
||||
Result := A.FState;
|
||||
end;
|
||||
|
||||
class operator TState.Implicit(const A: IMycState): TState;
|
||||
begin
|
||||
Result.Create( A );
|
||||
end;
|
||||
|
||||
end.
|
||||
|
||||
Reference in New Issue
Block a user