Files
MycLib/Src/AST/Myc.Fmx.AstEditor.pas
T
Michael Schimmel a7290550e7 Ast node delete
2025-12-01 14:09:33 +01:00

980 lines
27 KiB
ObjectPascal

unit Myc.Fmx.AstEditor;
interface
uses
System.SysUtils,
System.Classes,
System.Types,
System.UITypes,
System.Math,
System.Math.Vectors,
System.Generics.Collections,
FMX.Types,
FMX.Controls,
FMX.Graphics,
Myc.Ast,
Myc.Ast.Nodes,
Myc.Ast.Identities,
Myc.Ast.Types,
Myc.Ast.Visitor,
Myc.Ast.Scope,
Myc.Ast.Environment,
Myc.Ast.Refactoring.Remove,
Myc.Fmx.AstEditor.Node,
Myc.Fmx.AstEditor.Layout,
Myc.Fmx.AstEditor.Workspace;
type
TAstEditor = class(TControl)
private
type
TNodeMap = TDictionary<IAstIdentity, TAstViewNode>;
TUndoStack = TStack<IAstNode>;
TTypePropagator = class(TAstVisitor)
private
FMap: TNodeMap;
procedure ApplyType(const Node: IAstNode);
protected
procedure Accept(const Node: IAstNode); override;
public
constructor Create(AMap: TNodeMap);
end;
private
FEnv: TAstEnvironment;
FWorkspace: TWorkspace;
FNodeMap: TNodeMap;
FRootViewNode: TAstViewNode;
FFocusedNode: TAstViewNode;
// State Tracking
FCurrentAst: IAstNode;
// Undo/Redo Stacks
FUndoStack: TUndoStack;
FRedoStack: TUndoStack;
FIsUndoing: Boolean;
// Events
FOnPaintConnections: TOnPaintConnectionsEvent;
FOnWorkspaceMouseDown: TMouseEvent;
procedure CollectNodes(Parent: TControl);
procedure ClearVisuals;
procedure ApplyErrors(const Log: ICompilerLog);
procedure ApplyTypes(const TypedAst: IAstNode);
procedure RootResized(Sender: TObject);
// Internal Event Wiring
procedure HandleNodeDragDrop(ASource, ATarget: TControl; AIndex: Integer);
procedure HandleKeyDown(Sender: TObject; var Key: Word; var KeyChar: Char; Shift: TShiftState);
procedure HandleWorkspacePaintConnections(ASender: TObject; ACanvas: TCanvas);
procedure HandleWorkspaceMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
procedure HandleNodeMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
procedure CommitSnapshot;
// --- Navigation Helper ---
procedure EnsureVisible(Node: TAstViewNode);
function GetParentNode(StartNode: TAstViewNode): TAstViewNode;
function GetFirstChild(StartNode: TAstViewNode): TAstViewNode;
function GetNextVerticalNeighbor(StartNode: TAstViewNode): TAstViewNode;
function GetPrevVerticalNeighbor(StartNode: TAstViewNode): TAstViewNode;
function GetNextLinearNode(StartNode: TAstViewNode): TAstViewNode;
function GetPrevLinearNode(StartNode: TAstViewNode): TAstViewNode;
procedure SetOnPaintConnections(const Value: TOnPaintConnectionsEvent);
protected
procedure Paint; override; // For design-time border
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
// Must be called after creation to link the AST Environment
procedure Init(const AEnv: TAstEnvironment);
procedure ValidateAndShow;
// AClearHistory=False ensures stacks are kept (e.g. after internal edits)
procedure SetRoot(const AstNode: IAstNode; AClearHistory: Boolean = True);
procedure Undo;
procedure Redo;
function CanUndo: Boolean;
function CanRedo: Boolean;
procedure SetFocusedNode(Node: TAstViewNode);
procedure Navigate(Key: Word; Shift: TShiftState);
property CurrentAst: IAstNode read FCurrentAst;
property FocusedNode: TAstViewNode read FFocusedNode;
published
property Align;
property Anchors;
property Position;
property Width;
property Height;
property Visible;
property Enabled;
property Opacity;
// Expose events relevant to the outside world
property OnPaintConnections: TOnPaintConnectionsEvent read FOnPaintConnections write SetOnPaintConnections;
property OnMouseDown: TMouseEvent read FOnWorkspaceMouseDown write FOnWorkspaceMouseDown;
end;
implementation
uses
Myc.Data.Value,
Myc.Fmx.AstEditor.Visualizer;
{ TAstEditor }
constructor TAstEditor.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
Width := 400;
Height := 300;
ClipChildren := True;
// Create Internal Workspace
FWorkspace := TWorkspace.Create(Self);
FWorkspace.Parent := Self;
FWorkspace.Align := TAlignLayout.Client;
FWorkspace.Stored := False;
FWorkspace.Locked := True;
// Wire Internal Events
FWorkspace.OnNodeDragDrop := HandleNodeDragDrop;
FWorkspace.OnKeyDown := HandleKeyDown;
FWorkspace.OnPaintConnections := HandleWorkspacePaintConnections;
FWorkspace.OnMouseDown := HandleWorkspaceMouseDown;
FNodeMap := TNodeMap.Create;
FUndoStack := TUndoStack.Create;
FRedoStack := TUndoStack.Create;
FIsUndoing := False;
FCurrentAst := nil;
end;
destructor TAstEditor.Destroy;
begin
SetRoot(nil);
FNodeMap.Free;
FUndoStack.Free;
FRedoStack.Free;
inherited;
end;
procedure TAstEditor.Init(const AEnv: TAstEnvironment);
begin
FEnv := AEnv;
end;
procedure TAstEditor.Paint;
begin
inherited;
if (csDesigning in ComponentState) then
begin
Canvas.Stroke.Kind := TBrushKind.Solid;
Canvas.Stroke.Color := TAlphaColors.Gray;
Canvas.Stroke.Dash := TStrokeDash.Dash;
Canvas.DrawRect(LocalRect, 0, 0, AllCorners, 1.0);
end;
end;
procedure TAstEditor.SetOnPaintConnections(const Value: TOnPaintConnectionsEvent);
begin
FOnPaintConnections := Value;
end;
procedure TAstEditor.HandleWorkspacePaintConnections(ASender: TObject; ACanvas: TCanvas);
begin
if Assigned(FOnPaintConnections) then
FOnPaintConnections(Self, ACanvas);
end;
procedure TAstEditor.HandleWorkspaceMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
begin
if FWorkspace.CanFocus then
FWorkspace.SetFocus;
if Assigned(FOnWorkspaceMouseDown) then
FOnWorkspaceMouseDown(Self, Button, Shift, X, Y);
end;
procedure TAstEditor.HandleNodeMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
begin
if FWorkspace.CanFocus then
FWorkspace.SetFocus;
if (Button = TMouseButton.mbLeft) and (Sender is TAstViewNode) then
begin
SetFocusedNode(TAstViewNode(Sender));
end;
end;
procedure TAstEditor.CommitSnapshot;
begin
if Assigned(FCurrentAst) and (not FIsUndoing) then
begin
FUndoStack.Push(FCurrentAst);
FRedoStack.Clear;
end;
end;
procedure TAstEditor.Undo;
var
prevAst: IAstNode;
begin
if FUndoStack.Count = 0 then
exit;
FIsUndoing := True;
try
if Assigned(FCurrentAst) then
FRedoStack.Push(FCurrentAst);
prevAst := FUndoStack.Pop;
SetRoot(prevAst); // Default Clear=True, but guarded by FIsUndoing
finally
FIsUndoing := False;
end;
end;
procedure TAstEditor.Redo;
var
nextAst: IAstNode;
begin
if FRedoStack.Count = 0 then
exit;
FIsUndoing := True;
try
if Assigned(FCurrentAst) then
FUndoStack.Push(FCurrentAst);
nextAst := FRedoStack.Pop;
SetRoot(nextAst);
finally
FIsUndoing := False;
end;
end;
function TAstEditor.CanUndo: Boolean;
begin
Result := FUndoStack.Count > 0;
end;
function TAstEditor.CanRedo: Boolean;
begin
Result := FRedoStack.Count > 0;
end;
procedure TAstEditor.HandleNodeDragDrop(ASource, ATarget: TControl; AIndex: Integer);
var
SourceParent: TControl;
ContainerOwner: TAstViewNode;
Reorderable: IReorderable;
SourceIdx, TargetIdx: Integer;
NewAst: IAstNode;
begin
if (ASource = nil) or (AIndex < 0) then
exit;
if not (ASource is TAstViewNode) then
exit;
if not (ASource.Parent is TControl) then
exit;
SourceParent := TControl(ASource.Parent);
ContainerOwner := nil;
if (SourceParent is TAstViewNode) then
begin
ContainerOwner := TAstViewNode(SourceParent);
if not Supports(ContainerOwner.Handler, IReorderable, Reorderable) then
ContainerOwner := nil;
end;
if (ContainerOwner = nil) and (SourceParent.Parent is TAstViewNode) then
begin
ContainerOwner := TAstViewNode(SourceParent.Parent);
if not Supports(ContainerOwner.Handler, IReorderable, Reorderable) then
ContainerOwner := nil;
end;
if (ContainerOwner <> nil) and (Reorderable <> nil) then
begin
if Reorderable.CanDrag(ASource) then
begin
SourceIdx := ASource.Index;
TargetIdx := AIndex;
if SourceIdx <> TargetIdx then
begin
CommitSnapshot;
Reorderable.MoveChild(SourceIdx, TargetIdx);
NewAst := FRootViewNode.CreateAst;
// IMPORTANT: Pass False to preserve the undo stack we just updated
SetRoot(NewAst, False);
end;
end;
end;
end;
procedure TAstEditor.HandleKeyDown(Sender: TObject; var Key: Word; var KeyChar: Char; Shift: TShiftState);
var
NewRoot: IAstNode;
begin
// Undo / Redo Handling
if (ssCtrl in Shift) then
begin
if (Key = vkZ) then
begin
if (ssShift in Shift) then
begin
if CanRedo then
Redo;
end
else
begin
if CanUndo then
Undo;
end;
Key := 0;
Exit;
end
else if (Key = vkY) then
begin
if CanRedo then
Redo;
Key := 0;
Exit;
end;
end;
// Delete Handling
if (Key = vkDelete) then
begin
if Assigned(FFocusedNode) and Assigned(FFocusedNode.Node) and Assigned(FCurrentAst) then
begin
CommitSnapshot;
if TAstNodeRemover.TryRemove(FCurrentAst, FFocusedNode.Node, NewRoot) then
begin
// IMPORTANT: Pass False to preserve the undo stack we just updated
SetRoot(NewRoot, False);
end;
end;
Key := 0;
Exit;
end;
// Navigation
if Key in [vkLeft, vkRight, vkUp, vkDown, vkTab, vkEscape] then
begin
Navigate(Key, Shift);
Key := 0;
end;
end;
procedure TAstEditor.SetRoot(const AstNode: IAstNode; AClearHistory: Boolean);
var
Visualizer: IAstVisualizer;
begin
FCurrentAst := AstNode;
// Only clear if explicitly requested AND not currently performing an undo/redo
if AClearHistory and (not FIsUndoing) then
begin
FUndoStack.Clear;
FRedoStack.Clear;
end;
FFocusedNode := nil;
FWorkspace.World.DeleteChildren;
if Assigned(FRootViewNode) then
FRootViewNode.OnResized := nil;
FRootViewNode := nil;
if not Assigned(AstNode) then
exit;
Visualizer := TAstVisualizer.Create(FWorkspace, FWorkspace.World, 0);
FRootViewNode := Visualizer.CallAccept(AstNode);
if Assigned(FRootViewNode) then
begin
FWorkspace.World.Size := FRootViewNode.Size;
FRootViewNode.OnResized := RootResized;
FRootViewNode.Position.Point := TPointF.Create(50, 50);
end;
if Assigned(FRootViewNode) then
ValidateAndShow;
end;
procedure TAstEditor.CollectNodes(Parent: TControl);
var
i: Integer;
child: TControl;
viewNode: TAstViewNode;
begin
for i := 0 to Parent.ChildrenCount - 1 do
begin
if Parent.Children[i] is TControl then
begin
child := TControl(Parent.Children[i]);
if child is TAstViewNode then
begin
viewNode := TAstViewNode(child);
viewNode.OnMouseDown := HandleNodeMouseDown;
if Assigned(viewNode.Node) and Assigned(viewNode.Node.Identity) then
begin
FNodeMap.AddOrSetValue(viewNode.Node.Identity, viewNode);
end;
end;
if child.ChildrenCount > 0 then
CollectNodes(child);
end;
end;
end;
procedure TAstEditor.ClearVisuals;
begin
for var viewNode in FNodeMap.Values do
begin
viewNode.ErrorMessage := '';
viewNode.TypeInfoText := '';
end;
end;
procedure TAstEditor.ApplyErrors(const Log: ICompilerLog);
var
entry: TCompilerError;
viewNode: TAstViewNode;
begin
for entry in Log.GetEntries do
begin
if (entry.Level = elError) and Assigned(entry.Node) and Assigned(entry.Node.Identity) then
begin
if FNodeMap.TryGetValue(entry.Node.Identity, viewNode) then
begin
if viewNode.ErrorMessage = '' then
viewNode.ErrorMessage := entry.Message
else
viewNode.ErrorMessage := viewNode.ErrorMessage + sLineBreak + entry.Message;
end;
end;
end;
end;
procedure TAstEditor.ApplyTypes(const TypedAst: IAstNode);
var
propagator: TTypePropagator;
begin
if not Assigned(TypedAst) then
exit;
propagator := TTypePropagator.Create(FNodeMap);
try
propagator.Accept(TypedAst);
finally
propagator.Free;
end;
end;
procedure TAstEditor.RootResized(Sender: TObject);
begin
FWorkspace.World.Size := FRootViewNode.Size;
end;
procedure TAstEditor.ValidateAndShow;
var
logicalAst: IAstNode;
begin
if not Assigned(FRootViewNode) then
exit;
logicalAst := FRootViewNode.CreateAst;
FNodeMap.Clear;
CollectNodes(FWorkspace.World);
ClearVisuals;
try
var log := TCompilerLog.Create as ICompilerLog;
var expanded := FEnv.ExpandMacros(logicalAst);
var typedAst := FEnv.Bind(expanded, [], log);
var specAst := FEnv.Specialize(typedAst);
ApplyTypes(specAst);
if specAst.Kind = akLambdaExpression then
var compiled := FEnv.Link(specAst.AsLambdaExpression, log);
ApplyErrors(log);
except
on E: ECompilationFailed do
begin
var tempLog := TCompilerLog.Create as ICompilerLog;
for var err in E.Errors do
tempLog.Add(err.Level, err.Message, err.Node);
ApplyErrors(tempLog);
end;
end;
FWorkspace.World.Repaint;
end;
// =================================================================================================
// == NAVIGATION IMPLEMENTATION
// =================================================================================================
procedure TAstEditor.SetFocusedNode(Node: TAstViewNode);
begin
if FFocusedNode = Node then
Exit;
if Assigned(FFocusedNode) then
FFocusedNode.IsFocused := False;
FFocusedNode := Node;
if Assigned(FFocusedNode) then
begin
FFocusedNode.IsFocused := True;
EnsureVisible(FFocusedNode);
end;
end;
procedure TAstEditor.EnsureVisible(Node: TAstViewNode);
const
cMargin = 40;
var
NodeRect, ViewRect: TRectF;
Delta: TPointF;
begin
if (Node = nil) or (FWorkspace = nil) then
Exit;
NodeRect := Node.AbsoluteRect;
ViewRect := FWorkspace.AbsoluteRect;
ViewRect.Inflate(-cMargin, -cMargin);
Delta := TPointF.Zero;
if NodeRect.Width > ViewRect.Width then
Delta.X := ViewRect.CenterPoint.X - NodeRect.CenterPoint.X
else if NodeRect.Left < ViewRect.Left then
Delta.X := ViewRect.Left - NodeRect.Left
else if NodeRect.Right > ViewRect.Right then
Delta.X := ViewRect.Right - NodeRect.Right;
if NodeRect.Height > ViewRect.Height then
Delta.Y := ViewRect.CenterPoint.Y - NodeRect.CenterPoint.Y
else if NodeRect.Top < ViewRect.Top then
Delta.Y := ViewRect.Top - NodeRect.Top
else if NodeRect.Bottom > ViewRect.Bottom then
Delta.Y := ViewRect.Bottom - NodeRect.Bottom;
if not (SameValue(Delta.X, 0, TEpsilon.Position) and SameValue(Delta.Y, 0, TEpsilon.Position)) then
begin
FWorkspace.ContentOffset := FWorkspace.ContentOffset + Delta;
end;
end;
function TAstEditor.GetParentNode(StartNode: TAstViewNode): TAstViewNode;
var
curr: TControl;
begin
Result := nil;
if StartNode = nil then
Exit;
curr := StartNode.ParentControl;
while (curr <> nil) and (curr <> FWorkspace.World) do
begin
if curr is TAstViewNode then
Exit(TAstViewNode(curr));
curr := curr.ParentControl;
end;
end;
function TAstEditor.GetFirstChild(StartNode: TAstViewNode): TAstViewNode;
function FindFirst(Parent: TControl): TAstViewNode;
var
i: Integer;
begin
Result := nil;
for i := 0 to Parent.ChildrenCount - 1 do
begin
if Parent.Children[i] is TAstViewNode then
Exit(TAstViewNode(Parent.Children[i]))
else if (Parent.Children[i] is TControl) and (TControl(Parent.Children[i]).ChildrenCount > 0) then
begin
Result := FindFirst(TControl(Parent.Children[i]));
if Result <> nil then
Exit;
end;
end;
end;
begin
Result := FindFirst(StartNode);
end;
function FindFirstViewNode(Container: TControl): TAstViewNode;
var
i: Integer;
Child: TControl;
begin
Result := nil;
if Container is TAstViewNode then
Exit(TAstViewNode(Container));
for i := 0 to Container.ChildrenCount - 1 do
begin
if Container.Children[i] is TControl then
begin
Child := TControl(Container.Children[i]);
if Child.Visible then
begin
Result := FindFirstViewNode(Child);
if Result <> nil then
Exit;
end;
end;
end;
end;
function FindLastViewNode(Container: TControl): TAstViewNode;
var
i: Integer;
Child: TControl;
begin
Result := nil;
if Container is TAstViewNode then
exit(TAstViewNode(Container));
for i := Container.ChildrenCount - 1 downto 0 do
begin
if Container.Children[i] is TControl then
begin
Child := TControl(Container.Children[i]);
if Child.Visible then
begin
var Found := FindLastViewNode(Child);
if Found <> nil then
Exit(Found);
end;
end;
end;
end;
function FindNextSiblingInList(Parent: TControl; AfterControl: TControl): TAstViewNode;
var
i, StartIndex: Integer;
Candidate: TControl;
begin
Result := nil;
StartIndex := -1;
for i := 0 to Parent.ChildrenCount - 1 do
if Parent.Children[i] = AfterControl then
begin
StartIndex := i;
Break;
end;
if StartIndex >= 0 then
begin
for i := StartIndex + 1 to Parent.ChildrenCount - 1 do
begin
if Parent.Children[i] is TControl then
begin
Candidate := TControl(Parent.Children[i]);
if Candidate.Visible then
begin
Result := FindFirstViewNode(Candidate);
if Result <> nil then
Exit;
end;
end;
end;
end;
end;
function FindPrevSiblingInList(Parent: TControl; BeforeControl: TControl): TAstViewNode;
var
i, StartIndex: Integer;
Candidate: TControl;
begin
Result := nil;
StartIndex := -1;
for i := 0 to Parent.ChildrenCount - 1 do
if Parent.Children[i] = BeforeControl then
begin
StartIndex := i;
Break;
end;
if StartIndex >= 0 then
begin
for i := StartIndex - 1 downto 0 do
begin
if Parent.Children[i] is TControl then
begin
Candidate := TControl(Parent.Children[i]);
if Candidate.Visible then
begin
Result := FindLastViewNode(Candidate);
if Result <> nil then
Exit;
end;
end;
end;
end;
end;
function TAstEditor.GetNextVerticalNeighbor(StartNode: TAstViewNode): TAstViewNode;
var
Current, Parent: TControl;
begin
Result := nil;
Current := StartNode;
while (Current <> nil) and (Current <> FWorkspace.World) do
begin
Parent := Current.ParentControl;
if Parent = nil then
Break;
if (Parent is TAutoFitControl) and (TAutoFitControl(Parent).Orientation = TLayoutOrientation.loVertical) then
begin
Result := FindNextSiblingInList(Parent, Current);
if Result <> nil then
Exit;
end;
Current := Parent;
end;
if Result = nil then
Result := GetNextLinearNode(StartNode)
end;
function TAstEditor.GetPrevVerticalNeighbor(StartNode: TAstViewNode): TAstViewNode;
var
Current, Parent: TControl;
begin
Result := nil;
Current := StartNode;
while (Current <> nil) and (Current <> FWorkspace.World) do
begin
Parent := Current.ParentControl;
if Parent = nil then
Break;
if (Parent is TAutoFitControl) and (TAutoFitControl(Parent).Orientation = TLayoutOrientation.loVertical) then
begin
Result := FindPrevSiblingInList(Parent, Current);
if Result <> nil then
Exit;
end;
Current := Parent;
end;
if Result = nil then
Result := GetPrevLinearNode(StartNode)
end;
function TAstEditor.GetNextLinearNode(StartNode: TAstViewNode): TAstViewNode;
var
CurrentControl, ParentControl: TControl;
i, StartIndex: Integer;
Candidate: TControl;
begin
Result := GetFirstChild(StartNode);
if Result <> nil then
Exit;
CurrentControl := StartNode;
while (CurrentControl <> nil) and (CurrentControl <> FWorkspace.World) do
begin
ParentControl := CurrentControl.ParentControl;
if ParentControl = nil then
Break;
StartIndex := -1;
for i := 0 to ParentControl.ChildrenCount - 1 do
if ParentControl.Children[i] = CurrentControl then
begin
StartIndex := i;
Break;
end;
if StartIndex >= 0 then
begin
for i := StartIndex + 1 to ParentControl.ChildrenCount - 1 do
begin
if ParentControl.Children[i] is TControl then
begin
Candidate := TControl(ParentControl.Children[i]);
if Candidate.Visible then
begin
Result := FindFirstViewNode(Candidate);
if Result <> nil then
Exit;
end;
end;
end;
end;
CurrentControl := ParentControl;
end;
Result := nil;
end;
function TAstEditor.GetPrevLinearNode(StartNode: TAstViewNode): TAstViewNode;
var
CurrentControl, ParentControl: TControl;
i, StartIndex: Integer;
Candidate: TControl;
begin
CurrentControl := StartNode;
while (CurrentControl <> nil) and (CurrentControl <> FWorkspace.World) do
begin
ParentControl := CurrentControl.ParentControl;
if ParentControl = nil then
Break;
StartIndex := -1;
for i := 0 to ParentControl.ChildrenCount - 1 do
if ParentControl.Children[i] = CurrentControl then
begin
StartIndex := i;
Break;
end;
if StartIndex >= 0 then
begin
for i := StartIndex - 1 downto 0 do
begin
if ParentControl.Children[i] is TControl then
begin
Candidate := TControl(ParentControl.Children[i]);
if Candidate.Visible then
begin
Result := FindLastViewNode(Candidate);
if Result <> nil then
Exit;
end;
end;
end;
end;
if ParentControl is TAstViewNode then
Exit(TAstViewNode(ParentControl));
CurrentControl := ParentControl;
end;
Result := nil;
end;
procedure TAstEditor.Navigate(Key: Word; Shift: TShiftState);
var
Current: TAstViewNode;
Target: TAstViewNode;
begin
if FFocusedNode = nil then
begin
SetFocusedNode(FRootViewNode);
Exit;
end;
Current := FFocusedNode;
Target := nil;
if Key = vkTab then
begin
if ssShift in Shift then
Target := GetPrevLinearNode(Current)
else
Target := GetNextLinearNode(Current);
if Target <> nil then
SetFocusedNode(Target);
Exit;
end;
if Key = vkEscape then
begin
Target := GetParentNode(Current);
if Target <> nil then
SetFocusedNode(Target);
Exit;
end;
case Key of
vkLeft: Target := GetPrevLinearNode(Current);
vkRight: Target := GetNextLinearNode(Current);
vkUp: Target := GetPrevVerticalNeighbor(Current);
vkDown: Target := GetNextVerticalNeighbor(Current);
end;
if Target <> nil then
SetFocusedNode(Target);
end;
{ TAstEditor.TTypePropagator }
constructor TAstEditor.TTypePropagator.Create(AMap: TNodeMap);
begin
inherited Create;
FMap := AMap;
end;
procedure TAstEditor.TTypePropagator.ApplyType(const Node: IAstNode);
var
viewNode: TAstViewNode;
begin
if Assigned(Node) and Assigned(Node.Identity) then
begin
if FMap.TryGetValue(Node.Identity, viewNode) then
begin
if Node.IsTyped then
begin
var st := Node.AsTypedNode.StaticType;
if Assigned(st) then
viewNode.TypeInfoText := st.ToString;
end;
end;
end;
end;
procedure TAstEditor.TTypePropagator.Accept(const Node: IAstNode);
begin
if Node = nil then
exit;
ApplyType(Node);
Node.Accept(Self);
end;
end.