Brummel 56ef25cae1 feat: aspirational-source marker convention (issue #1 Fix 5)
Documents a recommended (not plugin-enforced) frontmatter marker for
files under `design_models` / RFCs / proposals:
`status: aspirational` + `validated-against: <sha|"no validation">`,
plus a recommendation that the design ledger distinguish model rows
from contract rows mechanically.

Wires the brainstorm skill to consume the signal: Step 1 notes the
marker when reading model files, Step 4 flags code lifted from an
aspirational source as the spec's most suspect bytes that must clear
the Step-7 parse gate. This is the upstream signal whose downstream
catch is the Fix-1 parse-every-block gate. Adds a Common
Rationalisation and a Red Flag. Missing marker -> signal absent,
graceful degradation, never a hard fail.

Closes the issue #1 hardening set (P0 + Fixes 1-5).

refs #1

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-29 14:39:22 +02:00

skills

A self-contained set of development-cycle skills and agents for Claude Code. Originally distilled from the AILang project's in-tree skills/ directory and generalised so it can carry the same discipline across any project.

The plugin is mechanics: pipeline shape, hard-gates, TDD, RED-first bug fixing, agent-template, working-tree-as-quarantine, status protocol. It does not know your project's paths, build commands, vocabulary, or domain-specific contracts. Those live in a small per-project profile file (.claude/dev-cycle-profile.yml) plus the project's CLAUDE.md.

What's in the box

Eight skills, each with the agents it primarily dispatches:

Skill Trigger Output Mandatory?
brainstorm New cycle starting spec under the configured spec dir Hard-gate before plan
planner New iteration within an open cycle plan under the configured plan dir Hard-gate before implement
implement Plan exists code + tests, uncommitted in working tree Standard iteration path
audit Cycle closing OR baseline drift suspected drift report + regression report Mandatory at cycle close
debug Bug observed RED test in working tree + cause analysis Mandatory RED-first for any bug
fieldtest Orchestrator-dispatched post-audit, surface-touching cycle example fixtures + friction spec Optional
docwriter API surface stable across N cycles rustdoc / docstring sweep Optional
boss User types /boss autonomous-orchestrator session — dispatches the other skills until done-state or bounce-back User-invoked, never auto-dispatched

Vocabulary is configurable. AILang calls a cycle a milestone and a sub-cycle an iteration; your project may call them release and sprint, or epic and story, or whatever fits.

The two-layer split

This repo (the plugin) carries everything that is universal:

  • Pipeline form: design → plan → execute → review → close
  • Hard-gates between phases
  • TDD as an independent inner-loop discipline
  • RED-first bug fixes
  • Agent template (frontmatter / Iron Law / standing reading / process / status / output / rationalisations / red flags)
  • Status protocol: DONE / DONE_WITH_CONCERNS / PARTIAL / BLOCKED / NEEDS_CONTEXT
  • Working-tree-as-quarantine and only-orchestrator-commits
  • main HEAD sacrosanct
  • No nested subagent dispatch (Claude Code platform constraint)
  • No orphan agents

Your project carries a small profile that fills the slots:

  • Paths: spec dir, plan dir, design ledger, code roots, bench dir
  • Commands: build, test, lint, regression scripts
  • Vocabulary: cycle name, sub-cycle name, ledger-entry name
  • Naming: counter prefix vs date prefix vs flat, slug shape
  • Standing reading list: concrete files, per role
  • Git: issue tracker kind, close marker, main-protection policy
  • Pipeline customisations: which phases are mandatory, when optional ones fire

See docs/profile-schema.md for the full schema and templates/project-profile.yml for a copy-and-fill starting point.

Install

See INSTALL.md. In short: clone, run install.sh, then drop a dev-cycle-profile.yml into each project that should use the plugin.

Status

Migration from AILang's in-tree ~/dev/ailang/skills/ is in progress. The boss skill is the landed pilot; the remaining seven skills follow. See docs/migration.md for the per-skill and per-agent migration checklists and the expected final layout.

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